Alright, here it is. The first release of Seymour Take One remake/remaster I worked on for quite a bit that I am a bit more confident to actually release.
https://drive.google.com/file/d/1gDtSoSO1Ly9rp2ffgCbtnO-vzn35WYMi/view?usp=drive_link
For now, only the PC-Windows release x64. Other builds will follow. If you want to rush me for some particular build, tell me, I tend to priorize my other projects.
I highly recommend playing it on your TV using a controller, it works very well. You may find bugs, though I tried my best to wash them out.
This remake-title was originally intended to become a Continuum 93 exclusive, but I changed my mind as I often do since it would have limited somehow the features that are now enabled with this release. So, this was built with the MonoGame framework using C# as primary language.
The map editor is still there though you won't be able to tap into it (...by using the TAB key) until you turn the "allowMapEditor" from settings.json to true.
There is a larger adventure planned for Seymour which is mostly already well written but I don't know when I'll get around starting on it. Probably this mid-summer hopeful to finish it until this next Xmas.
For now, enjoy this and, ... I'll be back!
:)
@Adam, I'm not sure whether you can host this (it's rather big, >120Mb), if you can, I'd be grateful, if not let me know, I'll figure something out, maybe on itch or something.
Cheers!

