[quote data-userid="90" data-postid="84874"]
And don't beetle about!
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Thanks for the clues Grandad & Frog. Feeling rather silly at the mo lol.
Started by Spooky3 on 18 October 2016 • 48,503 views
[quote data-userid="90" data-postid="84874"]
And don't beetle about!
[/quote]
Thanks for the clues Grandad & Frog. Feeling rather silly at the mo lol.
[quote data-userid="332" data-postid="84900"]
Yes, i’m still stuck lol. Can’t find the 5th ball, must be in the locked chest. The only thing i think is missing from the Scooby chest is some trousers for Thelma?
I assume i can’t jump the chasm & avoid being impaled until i find the last ball for the guru.
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You need a skirt not trousers.
Armorog - you have what you need for the oyster and once you figure out what you missed, you will think "well that puzzle blows"! {yolkfolk}:thumb:
And for Velma, see SnTrooper's clue above - remember where you have already obtained a skirt?
Finished, great game. Took me ages to find skirt, didn't think of going back to a place i had been before. {yolkfolk}:yahoo:
Hi {dizzy}:lookup:
Good to have these games when we are still having that "loneliness" cause of Corona.
Im stuck, but got the yellow and blue diamond, where to find the train, and how to get to the clouds? Also the Welsh... what to do there? thanks in advance
Sun2003
Hi Sun, I think I must have been on something illegal when I made this game - been looking at my notes and still have very little idea of the 'flow' of the game.
As far as I can figure out from my notes, you have to jump on the 'for rent' (or for sale) notice on the drainpipe and then you can jump onto the roofs to reach the clouds. At the far right of the clouds is a secret cavern in the wall that has the scuba outfit ...but the entrance has to be opened first by pressing a button in the 'mine' area which is in a secret passage under the ''White House' (left hand door - which in my notes has a stick man and a note that says 'take hedgehog') and then you have to light an unlit torch and drop it down the hole.
in the 'blue' area, you have to use the rope (take it back if you've used it somewhere else) to find a room full of doors - the trains are in one of the locked rooms (my notes don't mention opening the doors, but assume there's a key somewhere else in the game) - I think the unlit torch is behind another door that leads to a beach ...and you need a spade to dig it up.
I think I'll give it another play to refresh my memory ..after I finish trying to figure out a three game series I'm currently playing all about Dracula, which is one of those 'bastard' games that uses photo realistic first person scenes, that show one picture when moving 'away' and a different picture when moving 'back' into the same 'screen' to make it more like 'reality' which really messes up my head and unless I (attempt to) draw a map has me wandering round the dark countryside in circles :wall:
Thanks for your help, but i think that i am too much behind, need to do things first before your advice... also a mysterious thing happens, in the scottish, the teleporter suddently dissapear... is that suppose to happen? it happen when i used the yellow diamond on the butterfly place, and return to scottish, then its gone?
I started over again, the teleporter still dissapear.
What to do with the car? yes there must be a key somewhere :smile:
Yeah good idea to try the game after a few years :smile: to refresh your memory too :smile:
Hi Sun, replaying this game is going to take a little longer than I anticipated - turns out these Dracula adventure games are a lot bigger than I thought and still haven't finished the first game in the series (Dracula - The Resurrection) ...and discovered (and downloaded) a free PC game called Midnight Mansion, which looks fun.
However, trying to check out the disappearing yellow teleport is soooo intriguing. It seems that turning the 'rips' (teleports) off and on are all to do with how the butterfly wings are shaped in the 'rooms' you get to through the little pipes in the area under the big pipe you slide through to get to the Great Underground Empire - the yellow 'rip' is controlled by the room through the fourth pipe along in the group of five. Not sure of everything that happens, but it looks like if the wings are set in a certain pattern, then the 'rip' is deactivated. Can't be 100% sure, but think the pattern is up, up, down, up (with 'up' being the widest part of the wings at the top).
Hope this is useful and not making it more confusing :wall:
Hi Digimaster, Once the wise man tells you about the bouncy castle you can jump over the first 'stalagmite' from the top left ledge and an 'invisible bouncy castle' will bounce you over the second stalagmite - don't forget to take the two statues ..and go back and get the rope if you've left it somewhere as you will need it {yolkfolk}:cheers: