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Dizzy 1: `Talkthrough`

Started by DCT on 1 October 2014 • 85,735 views

195 posts
#83376

[quote data-userid="1227" data-postid="83373"]

He’s also a very large wizard larger than he is in any other Dizzy game it seems and several time larger than Dizzy. Which rather begs the question of why doesn’t he just step on him?

[/quote]

Because that would be very anticlimactic. After all that your about to win and *squish* {yolkfolk}:jawdrop:

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#83380
Obviously Dizzy could try to step out of the way. It just seems very dumb that this uber-evil wizard who's being terrorizing Katmandu for ages is so feeble as to only have two spells he can try to zap Dizzy with and then can do nothing else when they are thwarted.
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#83398
There's not much left to do in the game now so before we complete the talkthrough bringing this so-called "Ultimate Cartoon Adventure" to its conclusion there is one more rather desperate idea to test. So once more we get the ever enigmatic horse magnet and take it down the mine to the haunted chimney. Then then we get Dizzy to stand in the bottom right corner of the screen just before we leave it and use the magnet, we can also try this in the next screen while standing just on the edge of that curious looking lip Dizzy has to leap onto.

I'm not going to reveal what I dimly hope this will do, if it works it will immediately be very obvious.
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#83410
Thanks, well that's that then unless someone else has some inspired ideas.
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#83412
Treasure Island Dizzy now?
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#83416
Not sure? I'd have to investigate TID before starting on that it depends if I find time to do that or not.

I'll need to wrap this up first though. About two more steps should do it.
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#83420
Only not so much zapped, returning to the oversized overlord with the strongly scented potion he has made Dizzy released it in the presence of the wicked warlock and... he melts, hooray! Or at he seems to melt it's not entirely clear. But he appears to have been vanquished and, if that's the case I think we can say Katmandu is saved!
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#83425
Hooray!

Now, its time for Dizzy to set off on his round the world trip. Have fun playing cricket on the deck. You should report his further adventures.
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#83426
Actually not quite there's currently one more detail to come.
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#83430
...Dizzy Has Rid Katmandu Of The Evil Wizard Zaks And In Doing So Has Gained The Respect Of Which He Is Truely Worthy! Is This Dizzy's Only Challenge Or Will He Be Called Upon Again?

Hooray! Obviously that's a rhetorical question... it wouldn't be the 'Ultimate' is there was another one! {dizzy}:biggrin: No, his has spoken, Fast Food [Dizzy] came out within six months of this hitting shelves consigning that idea to oblivion, they must have know, surely? This is just an exercise in irony.

Technically then my next talkthrough should be on Fast Food rather than Treasure Island Dizzy but I'm not convinced that will be interesting.

While researching this final chapter on TUCA I found this odd page:

http://homepage.ntlworld.com/max.ireson/Dizzy/joke.htm

Obviously, it looks incomplete and even if it wasn't I don't want to discuss other games too much. Obviously I have failed to find any evidence to contradict the consensus on the magnet and I can understand why they might be tempted to put the dagger there but a hammer? I have two theories about that because there's no hammer in this game but want to know what everyone else thinks.

Either way the curtain falls on the adventure so it's

The End!

(unless there's a second quest...)
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#83432
I would guess that is just wrong and they mean the pickaxe. It is the only other item that is useless (if you use the dry ice in the unintended spot).

Thanks for doing this. I've quite enjoyed it and look forward to more if you do them.
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#83438
That's what I thought too. My alternate idea was that they'd mistaken an item in a different game.

My main hesitation with idea one is that both the other items they name they've named pretty much in full which suggests a knowledge of the game randomly calling 'A Rusty Old Pick' 'The Hammer' by mistake would belie.
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#83439
Thanks for this, please do Treasure Island Dizzy! I'm not overly familiar with that game, and never had the patience to attempt to finish it.
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#83472
:lol: You're asking me to do a Talkthrough for a game you admit you haven't finished due to lack of patience. Well, I've never played it and apparently don't have it although I once thought I did.

Still I'd like to think I'll get around to it. I did this because I liked these games and studying these game despite getting into these games late and playing very few of them. I'd also like to think I could come up with at least a small overview of Fast Food first, I don't think it would be fair to ignore it completely.
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