I'm just letting you all know that we're now accepting game cheats again. :)
The reason we haven't for the last couple of years was down to technical issues which have recently been resolved.
I have spent most of this morning adding Maps, Walkthroughs, Item locations etc. to various games on our database (mostly official games and DizzyAGE games).
If there are any cheats from any games that I've missed out, please let me know and I will look into it. :) _ _ Adz.M
PS - If you are going to post any game cheats/walkthroughs here, please make sure to highlight it with either white text or [spoiler] tags. Many thanks.
I used to take screenshots of the map editor and stitch them together, until I realised there's an 'export image' option! I think it outputs as png, which is the best format for something like a map, as jpgs lose quality.
When exporting the image, be aware that it will export it exactly as seen - with gridlines, 'hidden' tiles etc. Best to set all gridlines off, and set the view as 'game'. :smile:
Size-wise, just crop it to fit all the rooms in, that's what I do! Most it'll be is a few meg.
"Most it'll be is a few meg". I suppose that's a piece of cake to people who have access to hosting sites or their own website, but I'm sure I'm not the only person who relies on e-mail to send games etc to this site and usually has to try about 10 times before it gets sent. I initially thought it was just AOL, but then discovered that most broadband suppliers get their knickers in a twist with attachments over 1 meg and just stop responding in the middle of the 'file transfer'.
Larger files are even worse, with Back to Magicland, I used an ogg file of the original Magicland Dizzy music which bumped the zipped file up to 5 meg. It took me something like 30 attempts over a few days to actually get the file sent to AdzM and Alex.
wow that's not good. I've sent emails over 9 meg before with no problem - MFD was about 9 meg. It's only the Legends games which are significantly more than that.
My website only allows me to upload a maximum of 8mb anyway.
Thanks chaps, I shall check out Dropbox, Fileserve & Rapidshare. I think the main problem is having a large file attached to an e-mail. I would assume that uploading (and downloading) uses different protocols and is probably a lot faster. When I was testing Colin's 'A Pirate's Life' he put it on a hosting site so that downloading amended versions of the game was quick and simple. Of course I'm still using XP and have no intention of migrating to Windows 7 as I have so many games I like playing on XP and I understand that you have to 'purchase' an add on to use XP format and that this add on is geared more towards business packages, not games.
Grandad, you will find that uploading is a lot slower than downloading, this is why broadband is called ADSL, the A stands for asynchronous, ie uploads and downloads are done at different speeds. You probably already notice when you try to send an email attachment how long it takes to send the mail as opposed to how quickly it would download.
Thanks for the info Dave. Luckily I'm not overly bothered with transfer speed as I can always go and make a cuppa (and reread a David Weber novel if it gets that slow). I just get fed up with AOL crashing so often when attaching files over 1 meg to e-mails.
Grandad, perhaps you should get yourself a different email account? hotmail or googlemail for instance? I've just sent "mystic forest dizzy" ( 9 meg ) to one of my accounts, took less than 2 mins with O2 strangled broadband. The upload took most of that time.
This discussion is read-only.Browse the replies or return to the forum category.Back to forum