YolkfolkThe Dizzy Fansite
Community discussion

Feverbound Dizzy v1.06 [DOWNLOADABLE]

Started by Lord Dizzy of Yolkfolk on 20 January 2010 • 37,662 views

101 posts
#68173
just to let you know that you have a duplicate tile ID.

also, how come when you start the game, you start at the hospital, but it immediately fades and goes to the post office?
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#68174
also, i can't seem to get anywhere on this game. I haven't even done one puzzle yet. seem to have a few open to me, but have nothing that they want.
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#68175
Thanks for the new game!

So far I have about 10 coins, and have solved one puzzle - have also collected quite a few bits and pieces, but not figured out where to use them yet!

Will keep playing later...
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#68176

[quote data-userid="23" data-postid="68173"]

just to let you know that you have a duplicate tile ID.

[/quote]

PM me with the details, I assuming though it has no effect on the game.

[quote data-userid="23" data-postid="68173"]

also, how come when you start the game, you start at the hospital, but it immediately fades and goes to the post office?

[/quote]

Well you don't actually start at the hospital, it's just part of the 'attract mode' that shows at the beginning from the title screen if you let run a bit...you know where Dizzy automatically jumps about.

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#68177

[quote data-userid="23" data-postid="68174"]

also, i can’t seem to get anywhere on this game. I haven’t even done one puzzle yet. seem to have a few open to me, but have nothing that they want.

[/quote]

The game is about 50% bigger than Swampland & I was hoping it to be a little more challenging.

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#68178

[quote data-userid="267" data-postid="68175"]

Thanks for the new game!

[/quote]

Cheers, it's nice to hear

[quote data-userid="267" data-postid="68175"]

So far I have about 10 coins, and have solved one puzzle – have also collected quite a few bits and pieces, but not figured out where to use them yet!

Will keep playing later…

[/quote]

Good stuff {yolkfolk}:delight:

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#68179

I think I've found an issue...

Warning spoiler!!!

[spoiler]I've managed to get past Zaks before covering the amulet. I'm guessing that it needs to have the potion from the pharmacist guy put over it, but I only have 49 coins so I couldn't buy it. I was then able to go on and complete the game without getting the potion or taking care of Zaks.[/spoiler]

Hope this helps.

Gavlaa

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#68180

[quote data-userid="277" data-postid="68179"]

Well im well impressed to have done so, so fast.. {yolkfolk}:clap:

[/quote]

hope youve not been peeking at the code {yolkfolk}:tongue:

I managed to do that in testing, I'd thought I'd got so it couldn't be done as I was unable to do so then..I'm a bit concerned now if somehow ive picked up the earlier version when I continued working on it.

Testing it now it's difficult to get up and back down without dying, did you lose any lives ?

Edits:- You can get up (bugger), back down I can't manage without dying. Think I will block top of until the puzzle is complete though.

Thanks for highlighting.

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#68181

I'm surprised at myself to be honest, but seeing as I've been playing since release with a break to sleep and eat....

I would never spoil the playing experiance by doing such a thing! :cry:
It is possible to get up without dying but back down wasn't possible. When I died on the way down, I respawned below the danger zone, making it possible to continue.

Hope this helps

Gavlaa

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#68183
I see, anyway congrats, really well done, very impressed.
When I died on the way down, I respawned below the danger zone, making it possible to continue. Ahh yes, I had to put some code in for respawning if died to safe position, otherwise would lose all
(obviously that's for ascending though)

Thanks for highlighting. Ive sent to Adz & Alex v1.01 to make
available as ive made it impossible for that to happen now.

**Can everyone please download v.101 when its ready**. Thanks.

Gavlaa, be nice if you can play v1.01 to complete the final bit properly.
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#68184

[quote data-userid="50" data-postid="68183"]

**Can everyone please download v.101 when its ready**. Thanks.

[/quote]

That means I have to start my game from the start again right? lol

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#68185

v1.01 is now up, same link.

https://yolkfolk.com/games/feverbound-dizzy/

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#68188

[quote data-userid="311" data-postid="68184"]

That means I have to start my game from the start again right? lol

[/quote]

Sorry but prob best to.

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#68189

[quote data-userid="50" data-postid="68183"]

Gavlaa, be nice if you can play v1.01 to complete the final bit properly.

[/quote]

My pleasure. Great game as well as one of the most difficult fan games i've played. Great work.

Just out of curiosity, how long did it take you to make the game?

I will finish the new version properly but I'll probably have a break before I do so, and technically I still haven't finished it, because I couldn't find the last coin.

Gavlaa

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#68190

I'm surprised at myself to be honest, but seeing as I've been playing since release with a break to sleep and eat....

Lovely to see you got well involved in the game with all your available time but even so apart just to sleep & eat I am impressed as I didn't expect anyone getting through so speedily. I wonder if that last bit would of slowed you up marginally...lol..

Anyway {yolkfolk}:clap:

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#68191

[quote data-userid="245" data-postid="68189"]

My pleasure. Great game as well as one of the most difficult fan games i’ve played. Great work.

Just out of curiosity, how long did it take you to make the game?

I will finish the new version properly but I’ll probably have a break before I do so, and technically I still haven’t finished it, because I couldn’t find the last coin.

Gavlaa

[/quote]

Im glad youve said that above as I wanted it to be a bit more challenging than my previous one.

I think in all about 5 months or so. Some stages I worked on it plentiful and other times I did very little for weeks.

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#68192

just downloaded v.101 and started again and stuck again - ur right lordy it is hard i've got 9 items and only managed to use 1 so far - can't seem to use the others anywhere thats open to me - oh well thats part of the pleasure of playing and as this is just the beginning lord help us for the rest of the game {yolkfolk}:scratch: still should keep the old grey matter spinning!

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#68193

Yes absolutely its part of the playing, as much as was really pleased with Swampland it prob was a bit on the easier side primarily as the puzzles were so logical in the main & enabled players to glide through it (certainly yourself did I recall). Now as with this it's taken 5 months roughly to make & as much as you want everyone to really enjoy it, you want to make a little challenging so it's not completed in like a day or so & add a bit more longevity to the game...so yes get the old grey matter spinning {yolkfolk}:delight:

Pleased your on the update version.

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#68196

Argh!!!! I agree Quiggie, this is hard!! I have been running around the map for ages having uncovered (i think) 10 items, by a sheer stroke of luck I have managed to use 2 of them... After gaining another item by using one of the existing ones I felt sure I knew what to do with it but alas no {yolkfolk}:scratch: back to the drawing board. Great game so far though, despite the lack of progress, love the huts - very upmarket!!!

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