Here you go, my contribution to the easter comp. hopefully something worth wild this time round, perhaps being a bit more competitive.. lol I'm rather pleased with the results i hope you are too.
Didn't see the point in hanning on till Monday, thought releases it now for Monday instead.
Zacks is up to his old tricks again and seeking revenge on the yolkfolk by locking them up in chests. Just when things seem to be going to plan Dizzy and Theodore catch him in the act,Theodore casts a powerfully spell but something went wrong.
Not sure were they are or what happened, Dizzy packs up some lunch and sets off to explore this Mysterious Realm. He sees one of the chests in the tree house above which means the rest must be scatted across the Realm
thanks meph just downloaded it and off for a play - hopefully i won't get as stuck as with the other one - which i have finished now thanks {yolkfolk}:music:
thanks meph just downloaded it and off for a play – hopefully i won’t get as stuck as with the other one – which i have finished now thanks {yolkfolk}:music:
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Better not be that easy!!!!! i hope you all get really horribly stuck :tongue: and takes weeks to complete, {yolkfolk}:tongue:
Better not be that easy!!!!! i hope you all get really horribly stuck :tongue: and takes weeks to complete, {yolkfolk}:tongue:
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well thanks for that meph it's just whats happened again - no seriously loving the colours, got a good few items only used one but by the looks of things and not having used any other items methinks this might be hard {yolkfolk}:scratch:
Me too, quig! (Assume it's the same item.) So many locked doors! Hard to know what to do with any of them!
And, hate to say it, Meph old chap, but I found a very minor bug. When you go back to the leprechaun after picking his pocket, ACTIONing him plays the same 'pick-pocket' messages, but of course produces no further keys!
Already getting frustrated at my own inability to get anywhere (I really do suck at games) but enjoying it all!
ah well meph looks like your hope that we [or probably just me] get stuck for weeks could come to fruition - its bloody 2 in the am and i've been stuck for the last couple of hrs with the same items - finding the trees hard to navigate [but well you know what they say about females and navigating] in spite of all that i'm enjoying the challenge specially as there's not a lot of grub around!!! humbert nice to know you game creators can get as stuck as us players - so far i've collected 9 items and used 5 - think i might be to tired to figure out the rest [ha ha any old excuse] {yolkfolk}:music:
Yeah, I figured. So it's not exactly a big problem. Just thought I'd let you know in case you wanted to fix it, but there's no burning need to.
Got a little farther in the game, into the crypt and got a couple coins, but have no idea what to do next!!! I can't find a single use for any of my remaining items (although I did at least figure out where to put the 'Z' - I assume there will be more letters elsewhere) or begin to think of what I need to solve the immediate puzzles. (The lion's paw; Danny's fishing needs - he won't take the rod; the well - at first I thought the penny would go in but looking at the room title it may have something somehow to do with gold...)
Anyway, done for the night. Hope I can find time to have another go tomorrow - perhaps a new idea will have come to me by then.
think we're stuck with the same things humbert - i did exactly the same with the penny and the well - does make sense though, think it is to late to be doing dizzy puzzles, hopefully we'll fare better 2morrow {yolkfolk}:music:
I set it as "medium" length. I didn't played it yet, so if you consider it "large", let me know and I'll adjust it.
I had to rename the story.txt to readme.txt as the DizzyAGE format specifies. The setup.exe opens this file in the about section only if found named correctly.
I'd say it was large - judging that its about the same size as something like Fantasy World and certainly bigger than Mephs previous games which were classed as Medium.
But thats just being pernickity
The important thing is quality over size - and this game is top top quality!!
Mine's about 125 or so and got classed as "medium".
For whatever that's worth. I was happy with it being tagged either way, really.
ETA:
Forgot to say, I'm really enjoying this game. I get frequently annoyed at the falling cage cause it ends the game completely and I keep bleedin' forgetting about it!
Staying away from the help thread for now - haven't gone back since my initial problem was solved - so I haven't seen how other people are getting along. Hope everyone else is enjoying it as much as I am!
The length tag is pretty relative and is just intended for players who may have more or less time to play something. It's not necessarily about the map's size, probably more about the playtime.
So that's why I ask the developer to choose it. I'll update it to large then :smile: