I fixed some textbox issues (size, quotation marks, clarity of one piece of exposition, stupid mix-up of Moogle's riddle), I added a "Danger" sign on the path to Redrum, and moved the deadliness so that you're not taken unawares any more, I raised up the lava in the Chasm of Despair (not so much a "chasm" any more...) so that no one thinks they should leap headfirst into said bottomless chasm... I also redrew a couple more scaled tiles so that there are hardly any left - and the few that are do not bother me any. (Oh, and I disabled the use of the MENU key to advance dialog - ACTION key only, now - because it did funny things right at the climax. Hope this doesn't ruin anyone's gameplay.)
If no one has any more immediate concerns with it (technically speaking, not preferentially) then I will consider this the first release version and submit it to DizzyAGE (though it will be the lousiest game on the site!) shortly. Anyone?
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http://cordeliac.tripod.com/middleearthdizzy.zip
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