YolkfolkThe Dizzy Fansite
Community discussion

delta's forthcoming Games

Started by delta on 18 April 2008 • 97,558 views

287 posts
#62297
Here is the story for Bubble Trouble Dizzy:

Dizzy and the Yolkfolk have decided they need a holiday, and set sail in a boat, bound for Illusion Island. Halfway there however, their small boat is boarded by pirates! With nothing to defend them, Dizzy and the Yolkfolk are taken prisoner aboard the pirate ship, and when Dizzy starts telling pirate jokes to his guards, Captain Blackeye hauls him above deck, and makes poor Dizzy walk the plank!

Just as Dizzy falls off the edge into the ocean, he spies Illusion Island off in the distance, and as he slowly sinks to the bottom of the ocean caverns, he knows his only hope of making it to dry land is to get to the surface fast!
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#62298
Hmm...
Pirate Jokes eh?

I'll see what I can rustle up for you :wink:
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#62300
I love pirates :teethy:

Can't wait for your new game, am in real need of a new Dizzy fix {yolkfolk}:delight:
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#62311
Alex, James, Colin, quiggie, you have mail! :teethy:
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#62340
[quote data-userid="23" data-postid="62311"]

Alex, James, Colin, quiggie, you have mail! :teethy:

[/quote]

and again

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#62381
BTD should be released around the 22nd November.

snorkels at the ready! {dizzy}:cool:
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#62383
Christmas early this year then! {yolkfolk}:clap:

In the meantime I struggle on valiantly trying to get Dexter out of the library! {yolkfolk}:joy:
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#62384
[quote data-userid="23" data-postid="62381"]

BTD should be released around the 22nd November.

snorkels at the ready! {dizzy}:cool:

[/quote]

hmmm i think it will probably be sunday, not saturday, as i haven't had chance to give it a good play myself yet. i won't get chance to tomorrow as i'm going out, and i won't get chance on saturday as i'll not be getting in until about 7am from the night before :tongue: and will need some sleeeep.

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#62385
Jamie you can't go pulling all-nighters when your fans are hanging on your every thread waiting for the next game, not that i've been any help getting it out there but all the same!!!!! :teethy:
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#62387
[quote data-userid="165" data-postid="62385"]

Jamie you can’t go pulling all-nighters when your fans are hanging on your every thread waiting for the next game, not that i’ve been any help getting it out there but all the same!!!!! :teethy:

[/quote]

Jamie it's nice to know that people capable of writing new Dizzy games are also capable of 'all-nighters'. {yolkfolk}:tongue:

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#62388
haha i'm not sure i am capable of it, but the last train back is at 11:30pm, so i'll have no choice!

besides which, i stayed up until 5am on 4th November to watch the presidential elections, so i should be fine. Not sure about my hearing tho, after listening to 8 hours of very loud rock/metal music! {yolkfolk}:music:
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#62622
hmmm i'd originally intended IID to be very similar in style to MSD, but the more i progress with it, the more and more like RRD it's becoming. {yolkfolk}:scratch:

ah well, that's not really a bad thing i suppose.

no screenshots yet. i'm still drawing the map, and there's no HUD yet either.
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#62659
Nope it doesn't look right, that hut in the middle.
Maybe if it was a different colour?
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#62662
i think it just doesn't look right full stop.

hmmmmm...
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#62663
Nice screenshot Jamie :smile:

The HUD looks great too, but me thinks the hut in the HUD might need moving up a bit and have a piece of ground added underneath it perhaps? Or something
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#62664
yeah i was thinking something along those lines.

we'll see.
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#62666
Looking great!
And I see a dragon there too :smile:

Speaking about illusions, here is something funny from Criss Angel:
https://youtu.be/8hPyiBA1TQE

And in case illusionists make you nervous, here is the trick:
https://youtu.be/BcZYc54UF2A

About the hut, it's better to have something at the base, to better separate it from the game's view. Especially since it looks very similar to the map's content (in this case the other hut).

And Happy New Year to everyone!
Alex
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#62679
It looks better but personally it still looks odd, the change is not that noticeable,a nd still looks like part of the map.
I might look ok if there wasn't a 'hut' i the main screen. but its still like seeing double.
Maybe it should be moved to either side and not in the middle??
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