oh and you can play the 'classic' mode from the game intro menu (change the 'mode' in the options menu)
oh and you can play the 'classic' mode from the game intro menu (change the 'mode' in the options menu)
Started by decko on 13 March 2007 • 97,445 views
Thanks delta! Got the sword, and making lots more progress now!
i *believe* it is in full view in v2 mode, and hidden in 'classic' mode.
huff .. i admit, this time i must cheated. that diamond behind the cheese-cake is beyond human imagination :teethy:
about the hidden welcome screen, i found it early. but i thought the hint that 'dora' mentioned is just a fake, like the other one about quicksand.
one thing, we don't really need sharp woodaxe cause we can reach the 'two switch room' by jumping from the cloud in the upleft room.
oh, sorry .. i just played v2 and found out that all hints are correct. :teethy:
btw, there are a few minor bugs in the v2
1. it seems i can't reach the key for heavy door
2. when seamus ask to dizzy, where were he found the shamrock, dizzy still said 'in the mine'
3. delta, are you sure you didn't miscount the diamond? i already found 50 diamonds before meet dozy. check out this picture:
right. I've fixed Seamus' text in v2. I've fixed the ledge with the heavy door key on in v2 (i'd moved the ledge you jumped from across by 8 pixels in v2), and i've actually found the issue with the extra diamond! There was indeed an extra one, in both maps... Which wins it the prize for the longest undetected bug in any of my games. (it seems that there has been 51 diamonds in the game since the start...)
I have now removed a diamond, making the correct total of 50. So everyone that had found 50 diamonds and thought you'd found them all, WRONG! :tongue: haha
anyway i'll upload v2.05 whenever the 110mb control panel decides to work...
i'll wait for that update file coz it seems i can't finished the game with 51 diamonds. the king only accept 50. no less, no more :teethy:
There's a list of coin locations on my website :smile:
Dear Members of the "YolkFolk" Support Team,
I have just written a Feed-Back Post for "DreamWorld Dizzy" and now I have also finished "Diamond Mine Dizzy".
Luckily, for "Diamond Mine Dizzy" I did not have to read all of the 175 Forum Thread Posts that are spread over 18 Forum Thread Pages, as I have had only the Fiftieth Diamond to recover.
I have been saved by "Delta"'s Clever Remark: "for the dungeon one, fall down the right-hand gap in the floor from the right-hand side". Translated into Plain English Language, this means that falling down from the right-hand gap in the floor while "Dizzy" is coming from the right-hand side means that it does not fall into the acid or lava or whatever that dangerous fluid is. Somehow it walks on the air. Crazy Idea.
Anyway, Good Game. Not as Crazy as "DreamWorld Dizzy", but Quite Entertaining.
All the Best Wishes to the Author.
Best Regards,
DOBRESCU_Mihai.
Try using the bucket in the water under the drawbridge to the castle {yolkfolk}:cheers: