As he stretched off the previous night's sleep, he thought to himself:
"Ah, another day. I want to today to be a nice, normal day. No adventures, no evil wizards, and no kidnappings!"
Little did he know how wrong he was.
For a normal day for Dizzy is filled with adventure, evil wizards and kidnappings.
Little did Dizzy know that the Yolkfolk village's Great Hall had been broken into the previous night.
Dizzy walked to the top of stairs and they promptly collapsed beneath him.
"Ouch" muttered Dizzy as he picked himself up.
You must guide Dizzy round the Yolkfolk village to let rest of the plot unfold itself.
Will Dizzy be able to find out who broke into the hall?
Does he want to get caught up in yet another adventure?
It's up to you to find out!
Dora










