Dizzy: Escape From Castle Zaks (Version 0.11)
by Collin Pierce
Made with DizzyAGE v2.4

Requirements:
PC compatible system with 3D video board (GeForce2 or above).
Windows operating system and DirectX 9 or OpenGL installed.
For audio a sound card is required (DirectSound compatible).
For rumble effect use a gamepad or joystick with force feedback.

Gameplay:
Keys are Z/LEFT, X/RIGHT, K/UP, M/DOWN for movement, SPACE for jump,
ENTER for action and ESCAPE/Q for menu.
If present, a gamepad or a joystick can also be used.
You can mute the sound with F9,
toggle windowed/full screen mode with F10,
and show the game FPS with F11.
F1 will display the About box (windowed only).
Use PrintScreen or ctrl+PrintScreen to save a screenshot.

Story:
Dizzy and the Yolkfolk have been captured by the evil wizard Zaks
and imprisoned in his castle! Now, Dizzy must save his friends and
himself, as well as stop Zaks' evil plan to take over the kingdom!

Troubleshooting:
By default, the game runs in 640x480 windowed mode (scale x2).
It should have sound enabled, keyboard and joystick support.
The game uses dizzy.ini for keeping it's settings.
You can adjust them from the provided setup, or even manually.
If you have troubles with your joystick or gamepad, try to 
switch it to analog mode, calibrate it, or edit the dead zone
values in dizzy.ini with higher values.
If you experience troubles running the game,
try checking the log messages (enable them from setup),
visit the official web site for details, or contact the author.

Contribution:
If you want to contribute to DizzyAGE with ideas, 
graphics, sounds or anything else, please contact us.

Contact information:
Authors: 	Collin Pierce
Web site: 	None!
Email:		arjak2@yahoo.com

Credits

Story, Script, and Design - Collin Pierce

HUD Artist - Adz.M

Dragon Coding - Delta

Version History

v0.01 - Proof of Concept

-First room created and debugged.


v0.10 - Demo showcasing the early parts of the game

-Lots of new rooms, items, and obstacles added.
-The Theo, Dylan, and Dozy quests are completable.
-Silly ending added.


v0.11 - Polished demo with an additional quest, and numerous fixes

-Denzil quest is completable.
-Dragon overhauled to be more of a threat.
-New HUD!
-Bees now properly reset when you leave the screen.
-Added an easter egg hinting at a puzzle in the full game.
-Many minor tweaks and bugfixes.