"VOLCANO ISLAND DIZZY"
by Colin Page
Made with DizzyAGE v2.2
My email:	colin.page33@ntlworld.com

About:
This is the Volcano Island Dizzy game
It includes a pak file which contains all the data used to run the game.
It can be unpacked using the 'pak' application which comes included
with the DizzyAGE program.
It also includes the setup application, used to configure game settings.

Thanks go, to Alex Simion for creating DizzyAGE, and helping
with converting to Dizzyage v2.2 standards. Thanks also go to Jamie (-TF-) and Adz.M, for beta-testing it, They helped me fix my coding mess, and helped on general improvement ideas.

Development History:

v0.1	Released 05/04/2008	ALPHA release 1
v0.2	Released 06/04/2008	ALPHA release 2
v0.3	Released 07/04/2008	BETA release 1
v0.4	Released 08/04/2008	BETA release 2
v0.5	Released 12/04/2008	BETA release 3 
v0.6	Released 13/04/2008	BETA release 4
v0.61	Released 14/04/2008	BETA release 5
v0.7	Released 16/04/2008	BETA release 6
v0.71	Released 18/04/2008	BETA release 7
v0.72	Released 19/04/2008	BETA release 8
v1.0	Released 19/04/2008	FULL release 1
v1.1	Released 21/04/2008	FULL release 2
v1.2	Released 24/04/2008	FULL release 3 fixes getting stuck in castle wall
v1.3	Released 24/04/2008	FULL release 4 fixes getting stuck in mine supports
v1.4	Released 26/04/2008	FULL release 5 fixes tree fire

Requirements:
PC compatible system with 3D video board (GeForce2 or above).
Windows operating system and DirectX 9 or OpenGL installed.
For audio a sound card is required (DirectSound compatible).
For rumble effect use a gamepad or joystick with force feedback.

Gameplay:
Keys are Z/LEFT, X/RIGHT, K/UP, M/DOWN for movement, SPACE for jump,
ENTER for action and ESCAPE/Q for menu.
If present, a gamepad or a joystick can also be used.
You can mute the sound with F9,
toggle windowed/full screen mode with F10,
and show the game FPS with F11.
F1 will display the About box (windowed only).
Use PrintScreen or ctrl+PrintScreen to save a screenshot.

Story:
It seems that the spirits are angry that developers are removing resources from the volcanic island of Ovum.
The volcano is in imminent danger of erupution. Dizzy has been called in to rescue the inhabitance of the island, before this happens! 

Troubleshooting:
By default, the game runs in 640x480 windowed mode (scale x2).
It should have sound enabled, keyboard and joystick support.
The game uses dizzy.ini for keeping it's settings.
You can adjust them from the provided setup, or even manually.
If you have troubles with your joystick or gamepad, try to 
switch it to analog mode, calibrate it, or edit the dead zone
values in dizzy.ini with higher values.
If you experience troubles running the game,
try checking the log messages (enable them from setup),
visit the official web site for details, or contact the author.

Contribution:
If you want to contribute to DizzyAGE with ideas, 
graphics, sounds or anything else, please contact us.

Contact information:
Authors: 	Alexandru Simion and Cristina Simion
Web site: 	www.yolkfolk.com/dizzyage

