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# Dizzy Action Library #
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Thanks for downloading the Dizzy action library. This library is
designed to help you make your own Dizzy fan-games with Game Maker.
Unlike other Game Maker libraries, the Dizzy action library is
designed less like a group of functions and more as a ready made
game engine.

Author: Adrian Room (a.k.a Ingolemo)
Website: http://www.pixeldizzy.cjb.net
E-mail: adrian (at) pixeldizzy (dot) cjb (dot) net

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| Installation |
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To install the dizzy action library all you have to do is move the
file called "dizzy action library.lib" into the lib folder in your
Game Maker directory. Once you start Game Maker, the library will
appear in the list of actions in the edit object form.

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| Instructions for use |
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Before you start using the library you should make sure that your
game contains the following resources;

1) A sprite of Dizzy standing still
2) A sprite of Dizzy walking left
3) A sprite of Dizzy walking right
4) A sprite of Dizzy jumping up
5) A sprite of Dizzy jumping left
6) A sprite of Dizzy jumping right
7) A (non-animated) Dizzy mask sprite
8) A block sprite
9) A cloud sprite
10) A Dizzy object (must have the Dizzy standing still sprite set
and the Dizzy mask sprite as a mask)
11) A Block object (must be solid and have the block sprite set)
12) A Cloud object (must have the cloud sprite set)

If you have all these resources in your game then you can start
adding the actions to your Dizzy object.

*** Make Dizzy Jump ***
Put this in the key that you want to make dizzy jump.

*** Makes Dizzy stop jumping ***
Put this in the alarm event that you specified in the "Make Dizzy
Jump" action.

*** Make Dizzy walk ***
Put one of these in the keys that will make Dizzy walk left and
right.

*** Misc. Dizzy actions ***
Put this in Dizzy's step event.

*** Makes Dizzy "feel" blocks ***
Put this in the collision event with your block object

*** Makes Dizzy "feel" clouds ***
Put this in the collision event with your cloud object

Included within the zip is an example for you to see how the
Library works. You MUST install the library before opening the
example.

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| Legal Stuff |
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This is not a standard Game Maker library  and the creaters of Game
Maker take no responsibility for it's use.

If you create a game which uses the actions in this library then
you cannot distribute the editable version of that game unless the
recipiant also has this library (you can distibute the executable
versions as they already have the library imbedded into them).

I offer no official support for this library and you use it at your
own risk. If you have queries about the library then you can e-mail
me and I may try to help (but I make no guarantees).

This library is provided for free by me but there is no need to
credit me for using it.