Story:
This game is set in the early 1970s before Dizzy met Daisy, and is a little tale of their first meeting.
Notes:
This game was an entry in the 2012 DizzyAGE Easter Competition, and came 4th place.
Up to four items can be carried. You cannot die, lose energy or get stuck anywhere.
There are two ways to play this game.
The first is 'family friendly' and suitable for all ages.
The second is a more adult version and not for the faint of heart or easily offended.
A lot of the puzzles in the adult version are solved in a different way than in the family version and some have more than one way of being solved.