Dizzy and Seymour - Spirit Island v1.1 [DOWNLOADABLE]

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Adz.M
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Dizzy and Seymour - Spirit Island v1.1 [DOWNLOADABLE]

Post by Adz.M » Fri May 18, 2018 8:25 pm

Image

v1.1

:egg: Yolkfolk.com [15.1MB]


STORY:
With the Kingdom Gems in his possession, Theodore begins his journey to the land of the Ancients.

Meanwhile, the Yolkfolk are having a camping trip on the coast of Mount Zakeria.
But their joy is soon interrupted when a mysterious figure kidnaps them.
The figure takes them to a deserted island near the main land.

Dizzy and Seymour return from Keldor to find the camp site abandoned.
An eyewitness tells Dizzy and Seymour about the figure and where it took the Yolkfolk.

Will the adventuring duo suceed once more?


CONTROLS:
-- MAIN MENU/OPTIONS CONTROLS
ARROW KEYS UP, DOWN, LEFT and RIGHT
ENTER - Confirm Option
SPACE - Go Back

- INGAME CONTROLS (Default)
Z - Left
X - Right
SPACE - Jump
ENTER - Pause/Unpause game, Talk to character

ESCAPE - Quits to Main Menu during gameplay.

F2 - Resets game from the beginning.


NOTES:
-- When you start up a game, you can choose to play as either Dizzy or Seymour.
But bare in mind, the behaviour of some of the levels will vary depending on who you play as during gameplay.

-- Ingame cutscenes can now be skipped by pressing SPACE.

-- On the Options screen, you can choose to play the game with or without lives via "Game Mode".
- NORMAL - Start with 3 lives, unlimited continues.
- CASUAL - Start with unlimited lives, with NO Game Over screen.

-- Also on the Options screen, you can enable or disable the game's VSync
and adjust the game's volume settings for Music, SFX and Ambient Sounds seperatley.

-- The password system can only be accessed via the game's Main Menu option.
You will find passwords after finishing one chapter (or in other areas if you look carefully).

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Adz.M
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Re: Dizzy and Seymour - Spirit Island v1.0 [DOWNLOADABLE]

Post by Adz.M » Fri May 18, 2018 9:12 pm

I started working on this in August - and I've only realised just this second that I've spelt 'Spirit' wrong after all this time.....DAMMIT! :v2_dizzy_lol:

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Re: Dizzy and Seymour - Spirit Island v1.0 [DOWNLOADABLE]

Post by Grandad » Sat May 19, 2018 8:22 am

Quick Adam, run and hide ...Frog & Hat is after you with his red pen and a detention slip :v2_dizzy_tongue:

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Adz.M
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Re: Dizzy and Seymour - Spirit Island v1.01 [DOWNLOADABLE]

Post by Adz.M » Sat May 19, 2018 11:05 am

Haha

*Very quietly reuploads the game with the correct spelling*

That's the first time in two decades my spelling has let me down! :hitwall:

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frogandhat
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Re: Dizzy and Seymour - Spirit Island v1.01 [DOWNLOADABLE]

Post by frogandhat » Sun May 20, 2018 7:22 am

100 lines, please Adam: "I must check my spellings before posting"! :dizzy_wink: :v2_dizzy_biggrin:

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Adz.M
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Re: Dizzy and Seymour - Spirit Island v1.1 [DOWNLOADABLE]

Post by Adz.M » Sun May 20, 2018 4:58 pm

frogandhat wrote:100 lines, please Adam: "I must check my spellings before posting"! :dizzy_wink: :v2_dizzy_biggrin:
Don't you mean "I must check my spelling before releasing a game"? X)

Anyway in true Rik Mayall style, here's 100 lines as you asked. :v2_dizzy_tongue:

Image

Also - v1.1 should now be up after fixing an overlooked bug involving playing in Casual Mode and the lives counter on all 3 Dizzy and Seymour games.

It should now be possible to keep playing without the Game Over screen appearing after losing 9 lives on Casual Mode.

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Re: Dizzy and Seymour - Spirit Island v1.1 [DOWNLOADABLE]

Post by frogandhat » Mon May 21, 2018 5:14 am

:v2_dizzy_biggrin:

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Re: Dizzy and Seymour - Spirit Island v1.1 [DOWNLOADABLE]

Post by Grandad » Mon May 21, 2018 8:23 am

Lucky Freud isn't still alive Adam - I'm sure he'd have something to say about your relationship with your mother with lines like that :v2_dizzy_jawdrop:

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