Dizzy and Seymour - Kingdom Gems v1.5 [DOWNLOADABLE]

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Adz.M
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Dizzy and Seymour - Kingdom Gems v1.5 [DOWNLOADABLE]

Post by Adz.M » Sun Jun 04, 2017 1:26 pm

This game is a follow up to the previous Dizzy and Seymour game.

:egg: DOWNLOAD GAME (v1.5)

Image

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STORY:
A few months have passed since Dizzy and Seymour defeated the Dark Wizard.
The Kingdom of Zakeria had become a peaceful place once again.

However, strange things begin to occur once again as a shadowy figure casts a spell on Dozy one night.
Since that night, Dozy has been babbling cryptic clues that even Dizzy couldn't figure out.

Meanwhile, Seymour is making his way through the forest to meet up with Dizzy.

What could possibly await Dizzy and Seymour on this adventure as the story progresses?
The answers lie along the way....

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CONTROLS:
- MAIN MENU/OPTIONS CONTROLS
ARROW KEYS UP, DOWN, LEFT and RIGHT
ENTER - Confirm Option

- INGAME CONTROLS (Default)
LEFT and RIGHT Arrows - Walk
RIGHT CTRL - Jump

- ADDITIONAL CONTROLS (on certain levels)
ARROW KEYS LEFT, RIGHT, UP AND DOWN

The ingame controls can be changed by pressing F5 anytime during the game.

ENTER - Pause/Unpause game
ESCAPE - Quits to Main Menu during gameplay.

F2 - Resets game
F5 - Redefine Keys

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FEATURES:
-- When you start up a game, you can choose to play as either Dizzy or Seymour.
But bare in mind, the behaviour of some of the levels will vary depending on who you play as during gameplay.

-- Ingame cutscenes can now be skipped by pressing SPACE.

-- On the Options screen, you can choose to play the game with or without lives via "Game Mode".
- NORMAL - Start with 3 lives, unlimited continues.
- CASUAL - Start with unlimited lives, with NO Game Over screen.

-- Also on the Options screen, you can enable or disable the game's VSync
and adjust the game's volume settings for Music, SFX and Ambient Sounds separately.

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PASSWORDS:
The password system can only be accessed via the game's Main Menu option.
You will find passwords after finishing one chapter (or in other areas if you look carefully).

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Re: Dizzy and Seymour - Kingdom Gems v1.0 [DOWNLOADABLE]

Post by Grandad » Mon Jun 05, 2017 5:01 pm

OK Adam, downloading this game and hoping I can actually do some jumps this time without killing myself :p

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Re: Dizzy and Seymour - Kingdom Gems v1.0 [DOWNLOADABLE]

Post by Verm-V » Tue Jun 13, 2017 9:55 am

Found a bug on the third level. Seymour falls through the ground after he takes the salt and stays down. The only way out is to start new game.
Image

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Re: Dizzy and Seymour - Kingdom Gems v1.0 [DOWNLOADABLE]

Post by Adz.M » Wed Jun 14, 2017 6:07 pm

Thanks Verm-V.

I take it you died on this level?
Strangely it was the only way I could replicate the bug. :v2_dizzy_confused2:

I managed to fix it by making Dizzy/Seymour respawn in a slightly different position on the level.

I'll upload an update when I have the chance.

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Re: Dizzy and Seymour - Kingdom Gems v1.0 [DOWNLOADABLE]

Post by Verm-V » Thu Jun 15, 2017 9:05 am

Adz.M wrote: I take it you died on this level?
Don't remember. Playing Seymour. I switched the lever, then climb up to take the salt. Then jump to the left to grab star. Then jump to the ground and walk to the left, and Seymour starts to fall through the ground.
Image
Trying this with Dizzy - he didn't fall.

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Re: Dizzy and Seymour - Kingdom Gems v1.0 [DOWNLOADABLE]

Post by Verm-V » Thu Jun 15, 2017 9:17 am

Tried again. Bug appears only after Seymour die on that level at least once.

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Re: Dizzy and Seymour - Kingdom Gems v1.0 [DOWNLOADABLE]

Post by Adz.M » Thu Jun 15, 2017 9:35 am

OK, v1.01 should now be up. :)

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Re: Dizzy and Seymour - Kingdom Gems v1.01 [DOWNLOADABLE]

Post by Adz.M » Thu Jun 15, 2017 7:45 pm

URGENT IF YOU'VE DOWNLOADED V1.01

If you've downloaded v1.01, you will need to re-download it again as of now.

I just fixed a major blunder where if you chose to play as Dizzy, you'll suddenly find yourself playing as Seymour after the first cut-scene.
I forgot to remove an event involving a counter that determines which character you're playing as when I was trying to fix the bug that
Verm-V mentioned. :hitwall:

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Re: Dizzy and Seymour - Kingdom Gems v1.3 [DOWNLOADABLE]

Post by Adz.M » Sun May 20, 2018 4:57 pm

v1.3 should now be up after fixing an overlooked bug involving playing in Casual Mode and the lives counter on all 3 Dizzy and Seymour games.

It should now be possible to keep playing without the Game Over screen appearing after losing 9 lives on Casual Mode.

Updated to v1.4 - 29th Sept 2018

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Re: Dizzy and Seymour - Kingdom Gems v1.5 [DOWNLOADABLE]

Post by Adz.M » Thu Jul 25, 2019 11:29 am

v1.5 now up.

This update is part of a series of updates to my games in regards to their keyboard control settings.

The new controls are as follows:
- MAIN MENU/OPTIONS CONTROLS
ARROW KEYS UP, DOWN, LEFT and RIGHT
ENTER - Confirm Option

- INGAME CONTROLS (Default)
LEFT and RIGHT Arrows - Walk
RIGHT CTRL - Jump

- ADDITIONAL CONTROLS (on certain levels)
ARROW KEYS LEFT, RIGHT, UP AND DOWN

The ingame controls can be changed by pressing F5 anytime during the game.

ENTER - Pause/Unpause game
ESCAPE - Quits to Main Menu during gameplay.

F2 - Resets game
F5 - Redefine Keys

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