A Horseshoe Magnet and a Secret cave?

Stuck making the potion? Lost in land of Khatmandu?
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Adz.M
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A Horseshoe Magnet and a Secret cave?

Post by Adz.M » Sat May 19, 2007 6:42 pm

Playing this game on the Spectrum today, I remembered long ago asking about the Horseshoe magnet and the answer was "It activates something that reveals a secret cave" I still don't know whether It's true or not trying almost everywhere that looks suspicious.

I've tried the cheat and I haven't discovered the secret cave with that

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Post by gerbilByte » Mon Jun 04, 2007 10:23 am

Hi there.
Back in the days we sent a letter to Codemasters requesting any cheats or whatever and recieved loads of info which included a photocopied map, the cheat and all the objects and where they were used. The horseshoe wasn't used for anything - it was a red herring!
As for the secrat cave, I think I know which one it is. It is a bit of a labyrinth (I think it might even be called the Haunted Labyrinth or something although I'm probabaly wrong) and the platforms were made of "pink wood" (on the Spectrum). You didn't need to go here to complete the game.
If you find out otherwise, let me know if any of this is wrong!!!
Cheers bud. Hope this helps.
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Post by Zurc » Mon Jun 04, 2007 1:20 pm

Wow it was awfully nice of them to send you all that stuff. Especially when they had a tips phoneline which would potentially make them some cash. The coides used to be cool.

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Post by gerbilByte » Mon Jun 04, 2007 1:35 pm

Yeah I figured that too! :D
I suppose they had loads of requests (the map was a photocopy).
The phonelines came later on.
You could tell it would be a premium line due to the "porno" prefix of 0898! :D
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Post by Adz.M » Mon Jun 04, 2007 2:39 pm

The Crazy Labyrinth wasn't really a secret place, It's there if you don't think stright on where to use the dry ice lol.

I would like to meet the first person whoever said "Theres a use for the Horseshoe Magnet" :v2_dizzy_mad:

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Post by SLIDER » Sun Aug 26, 2007 3:39 pm

Theres a use for the Horseshoe Magnet lol
Drop Horseshoe Magnet to corpse in the "haunted forest" and get 1000 points. By the way you can drop all protective items (plastic raincoat, free acme bird seed, protective amulet, can of insecticide, a miners hard hat, a bottle of dry ice, a clove of garlic) and get points

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Post by Mataeus » Mon Sep 03, 2007 9:15 am

You can't get back out though can you if you lose the bridge and fall down where the skeleton is?
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Post by Adz.M » Sun Sep 30, 2007 10:17 am

Breaking the bridge would pretty much mean game over without losing a life, or perhaps 1 life if you touch the skeleton, lol.

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Post by ToxieDogg » Sat Mar 07, 2009 5:33 pm

SLIDER wrote:Theres a use for the Horseshoe Magnet lol
Drop Horseshoe Magnet to corpse in the "haunted forest" and get 1000 points. By the way you can drop all protective items (plastic raincoat, free acme bird seed, protective amulet, can of insecticide, a miners hard hat, a bottle of dry ice, a clove of garlic) and get points

Image
I've always been intrigued by this. I discovered ages ago (on the Speccy version) that if you drop any items on that skeleton in the pit, they disappear, you hear the 'object used' noise and the skeleton actually moves a little bit to the side....I was wondering if it was possible to move it out of the way completely and get to the room underneath (which is the one that you can see from the far side of the Crazy Labyrinth, I believe, with an extra life that you can't get to) I did try dropping a load of items on the bridge trap once, and then just picking them all up and dropping them on the skeleton, but I didn't have quite enough to make a large enough gap for Dizzy to fit through.

Does anybody know what I'm talking about and has anybody ever managed it?
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Post by Meph » Sun Mar 08, 2009 12:41 am

so once you've broken the bridge how do you get back?
I mean u can drop an item down but you wouldn't be able to get back to collect more...
Its always the cracked ones that let the light in

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