Dizzy In Bago Bago Island v1.0 [DOWNLOADABLE]

Post information about your own Dizzy creations.
Verm-V
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Re: Dizzy In Bago Bago Island v1.0 [DOWNLOADABLE]

Post by Verm-V » Sun Mar 25, 2018 8:10 pm

Nice game, at last something without a huge number of doors. :dizzy_biggrin:
But the graphics are without masks 'hurts' the eyes. Try next time to use a mask with most tiles. The picture will be much better.
Here's an example:
Image

stevejohnstone3
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Joined: Sun Mar 18, 2018 10:57 am

Re: Dizzy In Bago Bago Island v1.0 [DOWNLOADABLE]

Post by stevejohnstone3 » Mon Mar 26, 2018 11:04 am

Hi Verm

My game looks so much better with a mask,thank you for telling me about it. :v2_dizzy_clapping:

Can I ask you what is a mask, and how would I go about introducing to the game, is there a tutorial Somewhere?

I am already writing the sequel, to Dizzy In Bago bago island, and I would like to introduce masks in the Graphics.

Thank you for pointing that out.

I hope you enjoyed the game

Steve
Programmer of Dizzy In Bago Bago Island.
Programmer of Dizzy's Search for Dozy
Programmer of Dizzy's Return To Bago Bago Island.

Verm-V
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Posts: 33
Joined: Mon Feb 15, 2016 5:53 am

Re: Dizzy In Bago Bago Island v1.0 [DOWNLOADABLE]

Post by Verm-V » Wed Mar 28, 2018 3:59 pm

I call "mask" - black border around the sprite with a thickness of one pixel and black fill inside the sprite. It does not allow the background to appear through the sprite and visually separates them.
Mask can be not only black. It depends on the style of graphics you use. For graphics in the style of "ZX-Spectrum" black is the good choice.
Here's a picture for example:
Image
Image
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Another example:
Image
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There is simple article at dizzyage site:
http://www.yolkfolk.com/dizzyage/articl ... #photoshop
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Try to open other dizzyage games and study how they done.
Also you can download this zip-archive with all tiles from your game but with mask:
https://yadi.sk/d/R43hdeYg3TrFhX
Enjoy. :dizzy_biggrin:
--------------
Sorry for bad english. :dizzy_rolleyes:

Verm-V
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Posts: 33
Joined: Mon Feb 15, 2016 5:53 am

Re: Dizzy In Bago Bago Island v1.0 [DOWNLOADABLE]

Post by Verm-V » Thu May 03, 2018 6:03 pm

If someone interested.
Russian version.
Translate made by Enigmatic

https://yadi.sk/d/OcFYdUH-3VNqZr

+ infinite life
+ enhanced graphics
+ added few samples
+ added missed tile of Dizzy eating fruit in scuba

stevejohnstone3
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Posts: 41
Joined: Sun Mar 18, 2018 10:57 am

Re: Dizzy In Bago Bago Island v1.0 [DOWNLOADABLE]

Post by stevejohnstone3 » Wed May 30, 2018 10:53 am

Hi Verm-V

Thanks for translating my game to Russian, if you fancy translating my new game Dizzy's Search For Dozy I would very much appreciate it.

Or if you can ask Enigmatic to translate the game, that would be great.

Thank's again, and I hope you enjoyed Dizzy In Bago Bago Island, and Dizzy's Search For Dozy, I am developing a third game called Dizzy's return to Bago Bago Island.

Steve
Programmer of Dizzy In Bago Bago Island.
Programmer of Dizzy's Search for Dozy
Programmer of Dizzy's Return To Bago Bago Island.

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