Time Travel Dizzy - Demo [DOWNLOADABLE]

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xelanoimis
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Post by xelanoimis » Wed Mar 23, 2011 7:42 pm

I must be getting the hang of what people expect from games, since I mentioned the same issues that Kirkub noted (about jump, punctuation, split sentences). Luckily Dizzy games don't have voice packs - or native speakers will jump high :)

Ron23
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Hi Meph and Dizzy Fan

Post by Ron23 » Wed Mar 23, 2011 10:16 pm

Hi the Tardis graphics is from a earlier looking style of dizzy graphics that I used for this demo.
and I have always been a fan of dr who.
and I think using the Tardis as the time machine. Is probably better than anything I could come up with. Because everyone can recognize it
everybody knows what it does and I always thought it would be cool
to bring the world of dr who and dizzy. Those two worlds together to see something we never seen before like, what would happen if dizzy failed and what would wizard Zak do if he ruled the land and the world of dizzy?
To show in a sense how important dizzy is as a hero and using
the time travel element of the story to see that and also to have a bit of fun with it.
The demo does have an ending and it is fully solvable.
Thanks DizzyFan and I am working on a few ideas with the full game which I hope will surprise players and add a new dimension of solving puzzles and gaming to dizzy.
More of that coming soon.

All the best

Ron. Thank you for your posts.

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Post by delta » Wed Mar 23, 2011 11:17 pm

Meph wrote:is that as fair as the demo goes?
no, try examining the vegetation
Image

Image

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Post by Lex_Hedley » Thu Mar 24, 2011 11:19 am

Very cool demo

Where will Dizzy end up??

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Adz.M
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Post by Adz.M » Thu Mar 24, 2011 11:19 am

I've finished the demo, It's a brilliant start Ron :) Good luck with finishing the whole game. :)

I'm not trying to put you off, but there's a similar demo by Peter Teal called Dizzy Who: Into the Tardis that came out a few years ago.
At the moment, the game is unlikely to be finished, but I have a feeling he might come back to it in the future when he finishes the remakes, as it involves revisiting areas. But then again I'm not entirely sure.
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Ron23
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Hi Adz that's a good Point.

Post by Ron23 » Thu Mar 24, 2011 12:17 pm

Hi, I have played Dizzy into the Tardis and that's were I first got the idea.
To make a dizzy who adventure.
But mine is totally a different and separate adventure from his and if he does wants to finish it he can.
I am only using the same concept of time travel using the Tardis. But I am going to take it in a totally different direction with it.
To put dizzy in a situration to expore the different aspects you can get with time travel. Like time paradoxes and because future dizzy has died once.
Will this happen a second time to past dizzy? or can he avoid his fate.
or is he dead at all?
Just to give the player an enjoyable experence and to breath new life into the dizzy brand concept. That's all I am trying to do.
Plus his was a much older style graphics of dizzy, while mine is fantastic dizzy style graphics.
But that was a excellent point. I am glad you asked me that.

Many Thanks.

Ron.

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Post by quiggie » Thu Mar 24, 2011 4:17 pm

thanks enjoyed the demo, look forward to playing the finished version, well done :v2_dizzy_clapping:
Hard work has a future payoff. Lazyness pays off NOW.

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Post by Meph » Thu Mar 24, 2011 7:01 pm

Will it be ready in time for the easter comp?
:)
Its always the cracked ones that let the light in

Ron23
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Hi Meph. Easter Comp

Post by Ron23 » Thu Mar 24, 2011 11:49 pm

Hi I didn't know that there was one. I won't have it finished by Easter
because I just started working on expanding the map and then I have to
work on the puzzles and I want to try some new things out with the game.
That I haven't done before. So there's still a lot of work to do yet.
and it is still a couple of months off I am afraid before I have
a finished rough concept.
But thanks for asking.

Ron.

Meph
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Post by Meph » Fri Mar 25, 2011 6:07 pm

you've got till may 1st.... :dizzy_wink:
Its always the cracked ones that let the light in

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