Thinking about making a Dizzy fan game using the Thief 2 Editor...

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GORT
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Question that needs resolving...

Postby GORT » Wed Jun 19, 2013 7:52 am

OK, I have one more question here. So, I've kinda brainstormed a storyline for this. I just want to know. Should I use the existing areas that are on the Fantastic Dizzy map, or should I just make a whole new area for Dizzy's adventure? :v2_dizzy_confused2:
~SMDM~
Zaks Castle(NES) MIDI[color="DarkOrange"] 70.25%[/color] (Still being delayed...) :v2_dizzy_dry:
[B][color="#0000FF"]Thief 2 Dizzy Project:[/color]
(Redoing it all from scratch...) :v2_dizzy_rolleyes:
[color="Blue"]TROTB2: [/color](Beta-testing almost done...) :v2_dizzy_cool:

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Adz.M
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Postby Adz.M » Fri Jun 21, 2013 6:05 pm

I would like to see the locations seen on Fantastic Dizzy. But It's up to you really. :)

GORT
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Down the Rapids in the works...

Postby GORT » Tue Jun 25, 2013 8:16 am

OK, I am now working on one of the missions. It's "Down The Rapids". Here's a video of what I've got so far.
[video=youtube;otfR4EfWhAA]http://www.youtube.com/watch?v=otfR4EfWhAA[/video]

As you can see, there's quite a lot to be done here. I may make the terrain textures more Dizzy like. Right now, its all Thief 2 textures.
~SMDM~
Zaks Castle(NES) MIDI[color="DarkOrange"] 70.25%[/color] (Still being delayed...) :v2_dizzy_dry:
[B][color="#0000FF"]Thief 2 Dizzy Project:[/color]
(Redoing it all from scratch...) :v2_dizzy_rolleyes:
[color="Blue"]TROTB2: [/color](Beta-testing almost done...) :v2_dizzy_cool:

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frogandhat
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Postby frogandhat » Sun Jun 30, 2013 9:42 pm

Looking good, Gort!
Good luck with this.
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dizzykei
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Postby dizzykei » Thu Aug 01, 2013 1:44 pm

Any progress so far?

GORT
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Postby GORT » Tue Aug 06, 2013 8:39 pm

Progress is kinda slow at the moment (I'm trying to get a Graphic Design position at my workplace). Also, I'm trying to gather maps of areas, but I can't seem to find the rapids map for Fantastic Adventures of Dizzy (NES). So here's the question for that mission. Should I still try to make the map just like the original version (that means playing the level and study the layout) or should I create my own layout?
:v2_dizzy_confused2:
~SMDM~
Zaks Castle(NES) MIDI[color="DarkOrange"] 70.25%[/color] (Still being delayed...) :v2_dizzy_dry:
[B][color="#0000FF"]Thief 2 Dizzy Project:[/color]
(Redoing it all from scratch...) :v2_dizzy_rolleyes:
[color="Blue"]TROTB2: [/color](Beta-testing almost done...) :v2_dizzy_cool:

Dizzy9
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Postby Dizzy9 » Fri Aug 09, 2013 2:03 pm

Here's the map:
http://www.download.dizzy.pl/gry/dizzy3/mapy/nesmap04.htm

I'd love to see this in 3D :v2_dizzy_smile:

GORT
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Postby GORT » Fri Aug 09, 2013 3:29 pm

Awesome! Thank you very much. :v2_dizzy_thumbsup:

I'll get on it as soon as I can. This level will take place in the morning.
~SMDM~
Zaks Castle(NES) MIDI[color="DarkOrange"] 70.25%[/color] (Still being delayed...) :v2_dizzy_dry:
[B][color="#0000FF"]Thief 2 Dizzy Project:[/color]
(Redoing it all from scratch...) :v2_dizzy_rolleyes:
[color="Blue"]TROTB2: [/color](Beta-testing almost done...) :v2_dizzy_cool:

GORT
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Postby GORT » Fri Aug 09, 2013 9:50 pm

Here's what I've got so far. It's not much, but I'm making good progress here. :v2_dizzy_biggrin:

Image
~SMDM~
Zaks Castle(NES) MIDI[color="DarkOrange"] 70.25%[/color] (Still being delayed...) :v2_dizzy_dry:
[B][color="#0000FF"]Thief 2 Dizzy Project:[/color]
(Redoing it all from scratch...) :v2_dizzy_rolleyes:
[color="Blue"]TROTB2: [/color](Beta-testing almost done...) :v2_dizzy_cool:

GORT
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Current stats...

Postby GORT » Sat Aug 10, 2013 8:52 am

Well, I'm almost halfway done with the main area of the map. Here's two pics to compare between the NES and what I'm working on in the editor, DromEd.
Image
Image

It's not perfect, but I'm liking how its turning out so far.
~SMDM~
Zaks Castle(NES) MIDI[color="DarkOrange"] 70.25%[/color] (Still being delayed...) :v2_dizzy_dry:
[B][color="#0000FF"]Thief 2 Dizzy Project:[/color]
(Redoing it all from scratch...) :v2_dizzy_rolleyes:
[color="Blue"]TROTB2: [/color](Beta-testing almost done...) :v2_dizzy_cool: