Doom Island Dizzy (HELP THREAD)

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SnTrooper
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Re: Doom Island Dizzy (HELP THREAD)

Postby SnTrooper » Mon Jun 26, 2017 6:33 pm

fapapucs wrote:There are no flying spikes nor snake for me, only more and more doors. :v2_dizzy_down:
Are we speaking about the same maze? Next to the Sacred Shrines?
There had been an error where two doors lead to the same place before. Looks like Grandad change more than just that when he fixed it and my map is wrong now. Sorry about that. Looks like I'll need to remap it.

Edit: Nope my map is right. Just that when Grandad "fixed" the two doors leading to the one door bug he broke two other doors and now there are two leading to one door and zero leading to the end.

Before Door A lead to Door B (the end) and Door B lead back to A. Door C lead to Door D but Door D lead to Door B (the end) instead of going back to Door C.
Now Door C and Door D go to each other but Door A now goes to Door C instead of Door B (Door B still goes to Door A).

fapapucs
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Re: Doom Island Dizzy (HELP THREAD)

Postby fapapucs » Mon Jun 26, 2017 7:44 pm

Cool. So I can not reach the snake int 1.02 version? It is more than terrible. :sick:
Grandad, what can I do now?

Grandad
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Re: Doom Island Dizzy (HELP THREAD)

Postby Grandad » Tue Jun 27, 2017 10:13 am

Hang on fafapucs, I'll just give Bob the Builder a ring :confused:

Upgrade on way to AdzM - hopefully saved game should work on upgrade.

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Re: Doom Island Dizzy (HELP THREAD)

Postby fapapucs » Tue Jun 27, 2017 5:57 pm

:v2_dizzy_cheers: v1.03 worked with my previous saves. I finished it now. It was a lovely game again. Thank you Grandad. :tup: :v2_dizzy_clapping:

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quiggie
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Re: Doom Island Dizzy (HELP THREAD)

Postby quiggie » Wed Jun 28, 2017 4:28 pm

Well i've finished to the best of my ability & am taking it as a win cause i'm never getting out of here:
170626_1341_32.png
170626_1341_32.png (17.17 KiB) Viewed 1621 times


But it was a great game Grandad, loved playing so much i'm gonna be playing again over the weekend, may even try harder at the map bit with all those little flowery bits!!!!!!!!!!!!! :v2_dizzy_clapping: :v2_dizzy_clapping: :v2_dizzy_clapping:
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170626_1341_32.png
170626_1341_32.png (17.17 KiB) Viewed 1621 times

Grandad
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Re: Doom Island Dizzy (HELP THREAD)

Postby Grandad » Thu Jun 29, 2017 9:18 am

It's my own fault for not putting a bottle of scotch in there - then you'd have solved it no problem :v2_dizzy_biggrin:

Still, feel good cos I've never managed to get a picture added to a posting (remember trying with bucketshop or something like that years ago and just getting a line of code being printed).

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Jarek
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Re: Doom Island Dizzy (HELP THREAD)

Postby Jarek » Thu Jun 29, 2017 3:09 pm

I play the 1.03 version. How to get a map of the bell?

Grandad
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Re: Doom Island Dizzy (HELP THREAD)

Postby Grandad » Fri Jun 30, 2017 8:32 am

Make the bell ring at 8.00 gives you a map of the air vents. You can't get a map of the 'lock picking' device just the picture that Quiggie has posted and just be quick when you press the button remembering that when the 'purple' bit is showing the robot will turn right 90 degrees (if right is block then it turns and goes in the opposite direction).

The Armorog
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Re: Doom Island Dizzy (HELP THREAD)

Postby The Armorog » Mon Jul 31, 2017 9:45 pm

I seem to have got stuck in the castle - where you use the green key to go through the door where you collect 4 coins but are menaced by bats. When I go back to the left, where the door is, it's above spikes and the trap door is open, so I can't get back through the door. And all my save points are to the right of this door :dizzy_mad: Any idea how I can get back on track?

Sun2003
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Re: Doom Island Dizzy (HELP THREAD)

Postby Sun2003 » Sun Aug 06, 2017 9:18 pm

Hi how can i find the lighter? thanks in advance


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