Almost Spellbound Dizzy (HELP THREAD)

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SnTrooper
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Post by SnTrooper » Tue Oct 01, 2013 5:04 pm

You can use the net to catch someone. Also there are hidden areas in two of the three underwater areas.

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Sparkles 49
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Post by Sparkles 49 » Wed Oct 02, 2013 4:11 pm

Thanks SnTrooper. I've used the net but now need two more stars to send Pogie back home. I've been in the underwater bits and found more stars there but I can't for the life of me work out how to get on the cloud above the shaft, if indeed that's what leads to another hidden room. I feel like such a dunce but please could you give me some help?

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Post by SnTrooper » Wed Oct 02, 2013 4:55 pm

The two underwater areas are the one where the whale is ("about as far away from the bottom of the shaft as you can get") and where Dozy is (You will need the flippers to find it). As to stars the one that gave me trouble was the one that was behind Grand Dizzy. Others you may have missed that I can think of are the one in the trap under where the sticks were, one inside the upper right crusher, hidden ones behind crystals (two near Theo and one at the entrance to Dora's cave) and one in the hidden pantry near the scales.

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Noggin the Nog
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Post by Noggin the Nog » Sat Oct 05, 2013 6:35 pm

Hi, I'm stuck about halfway through this game. I've rescued Dora, GDizzy and Dylan and have Miners Helmet, Pickaxe, shamrock, umbrella, vibes, megaphone, ear trumpet, glass shoe, hammer, sticks, jar and lid

I think I have to do the leprechaun next, but he doesn't want the shamrock. What am I missing? :dizzy_confused:

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Post by SnTrooper » Sat Oct 05, 2013 7:29 pm

Noggin the Nog wrote:What am I missing?
The area past the spare ore crusher.

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Noggin the Nog
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Post by Noggin the Nog » Sun Oct 06, 2013 6:18 pm

I see. I thought you needed an item to get past that. :v2_dizzy_rolleyes:

(Am stuck again now, but this time it's not going to beat me!) :dizzy_mad:

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Spooky3
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Post by Spooky3 » Mon Oct 14, 2013 9:32 am

Hy everyone i am stuck:
-i need to find the cork screwer foe the whale
-open the substation
THe only unsed item so far are glowing jar, and safe combination

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Noggin the Nog
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Post by Noggin the Nog » Mon Oct 14, 2013 3:24 pm

Hi Spooky, I think the corkscrew is in a secret room left of Dylan's room. (Or maybe even to the left of that!)

The glowing jar is used on the other side of the bats. (You just have to dodge them.)

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Post by SnTrooper » Mon Oct 14, 2013 4:23 pm

Noggin the Nog wrote:The glowing jar is used on the other side of the bats. (You just have to dodge them.)
Actually the intended thing to do there is use the Garlic Kelp on them to get rid of them.

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Spooky3
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Post by Spooky3 » Mon Oct 14, 2013 4:45 pm

how do i wake up dozy..... and does theo need rescuing to cause i am left with only 5 stars and thouse are for dozy

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