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- Sun Nov 04, 2018 3:47 am
- Forum: General Discussion
- Topic: Reversing Fantastic Dizzy
- Replies: 4
- Views: 2992
Hi, This might be of interest to some people here. I reverse engineered the DOS version of Fantastic Dizzy to figure out the file formats for the game. I wrote a blog post about it, which includes a github link to some tools I wrote for extracting, viewing and repacking the game assets: https://ryir...