Search found 4 matches

by alden
Wed Sep 05, 2007 1:11 am
Forum: Dizzy - Prince of the Yolkfolk / Dizzy the Adventurer
Topic: Dizzy the Adventurer NES Tool-Assisted Speedrun Video
Replies: 10
Views: 15011

I could probably make it faster... but not by cutting out the death. Because the boat moves so slowly, it's slightly (a sixth of a second :P ) faster to jump to the next screen, die and get respawned on the far shore than to wait for the boat. Plus the death music is funny >>Tool-assisted is noobish...
by alden
Tue Aug 28, 2007 2:03 am
Forum: Dizzy - Prince of the Yolkfolk / Dizzy the Adventurer
Topic: Dizzy the Adventurer NES Tool-Assisted Speedrun Video
Replies: 10
Views: 15011

glad you liked it ingolemo :) yes, the cloud jumping was the trickiest part, and where stuff happens where it shouldn't, like jumping under st peter's gate and jumping to and from the juggling balls. i only used about 4 savestate slots at a time, but according to the file i started rerecording the m...
by alden
Sun Jul 29, 2007 7:33 am
Forum: Dizzy - Prince of the Yolkfolk / Dizzy the Adventurer
Topic: Dizzy the Adventurer NES Tool-Assisted Speedrun Video
Replies: 10
Views: 15011

Haha, the Dizzy games have great dialogue.

My personal favourite from this one is:

Dizzy: Well I only gave her a jokebook.

King: Ah! But it's the way you gave it!

Glad you liked the movie :dizzy_cool:
by alden
Thu Jul 19, 2007 10:43 pm
Forum: Dizzy - Prince of the Yolkfolk / Dizzy the Adventurer
Topic: Dizzy the Adventurer NES Tool-Assisted Speedrun Video
Replies: 10
Views: 15011

Dizzy the Adventurer NES Tool-Assisted Speedrun Video

I recently created a Tool-Assisted Speedrun of the NES game Dizzy the Adventurer. For those unfamiliar with the term, a Tool-Assisted Speedrun (TAS) is an emulator made movie using slowdown and save-states to play the game as fast as possible. Unlike a regular speedrun where playing skill is key, a ...