"Dizzy's Challenge"
by Steve Rennie (Grandad)



Dizzy accepts a challenge to defeat a wizard in his domain. 


Dizzy can carry up to six items.
This game can be ruthless and it is easy to lose items that are necessary for progress or get stuck by using items incorrectly or even using them in the wrong order.
So I'd recommend that you save often! There are no 'subtle' secret areas such as invisible bits of wall etc, but secret areas can be revealed by spells.
Other than that you'll have to work everything out for yourselves.
Loot points are awarded for treasure collected and experience points for killing monsters and good gameplay.
Plus bonus points are awarded at the end of each level for if you impress the wizard with your gameplay.
The Maximum score for experience and loot is 900 each, but that is very difficult to achieve and by that I don't mean hordes of monsters, just clever game play.

Release Date:




Dizzy's Challenge v1.03
2.07Mb downloaded 15819 times

This game was voted 4 times, scoring 5.0 out of 5.


You can also visit the official Yolkfolk Page of this game.

And, if you're really stuck, visit the Yolkfolk Forums.

To contact the author, look for his or her email address in the readme.txt file from the game's folder.

To play or to create Dizzy games, visit the DizzyAGE website: