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"Feverbound Dizzy"
by Matt Lee
INFO
Its Grand Dizzys Birthday, but not just any birthday, hes reached a
grand milestone and the yolkfolk clan were having a party bash to
celebrate. Along with lots of grub & drinks they had decided to give
him as a surprise an extra special treat, Dora & Daisy prepared old
Grand Mother Dizzys special soup recipe that she used to make Grand
Dizzy all those years ago. They were all there to took in except
Dizzy & Danny.
Dizzy had been taking his time replying back to Danny who had to turn
down the invitation as he couldnt make it. However he was returning from
the postbox having eventually getting there outside the post office in
posting the reply and was late making his way to the party. For once as
it turned out just as well. The ever not so friendly Zaks wasnt going to
let the yolfolk celebrate so freely & enjoy the occasion and so tampered
with the soup recipe pot by poisoning it.
Dora but particuarly Daisy as they had been testing the soup was to
required taste had consumed the most and along with the others all
became ill & all had to be admitted to the nearest hospital. Having
been examined they have come down with fever through zakenella poisoning.
The severity of the fever was dependent on the amount each have eaten.
Theodore on realising what had happened prepared some medical kits which
holds just the right amount of antidote to neutralise the differing levels
of fever. Theodore was waiting on the bridge Dizzy had to cross in returning
from the post box with the medical kits to explain the situation.
Unfortunately Zaks wasnt going to make it that easy and spread the
medical kits all over the land.
Dizzy must search the land to find the medical kits and take the correct one
with the right level of antidote to treat each of the Yolkfolk & sort the soup
pot to make it safe for consuming again.
SCREENSHOTS


DOWNLOAD
Click here to download (6.3MB).
This game was downloaded times.
HELP
If you need help finding the coins, read below,
by selecting the text with your mouse:
[spoiler start]
Obtain crowbar from the grassy bank above the hungry
beast and use on orange crate box on freight train.
This reveals some loot.
Take and give loot to ticket attendant in train
station to purchase all day travel train ticket.
Give travel ticket to station master which allows you
to ride the train for the rest of the day.
Obtain chisel from back of station and use on rock face
to obtain a climbing grip.
Obtain rope and with the climbing grip use collectively
to enable to summit the 'causeway climb'.
Take weather vein to boat/sailor man and get hospital
visiting order.
Give visiting order to receptionist in the hospital.
Obtain heavy crate. Go to the back of the train
station building and use the bolt remover to pull
up up the grate.
Place the heavy crate on the mechanism pad
to raise the column with the 'eye of the beholder'
on it.
Obtain 'enticing juice' and use to entice pogie down
from the tree. You can't pick him until Dora is cured
as he senses something isn't right until then.
Take the 'eye' and put on the palm of the visionary
budda which will move aside.
Obtain control key. Obtain barrel from lighted
cavern. Position under the lowest hanging chain
to enable climb out of the deep shaft.
Use control key to gain access to First Floor of
hospital.
Speak to Danny on phone - Gain a coin that drops
out.
Go to store room and descend steps to obtain the woodaxe.
Speak with troll when trying to walk past, run his errand
first by visiting the post office then posting the note
to the post box. Take the counterfoil back to the troll,
he will let you pass. Speak to Grand Dizzy.
Use the axe to chop through the wooden base at foot of
shaft. Enter the water using the aqualung found in the
village tree area.
Obtain Medical Kit (low dosage) and give to Grand Dizzy to
cure his fever. He returns to his lodge awaiting you bringing
him a refreshment.
Obtain & give the bottle of milk as refreshemnt to Grand Dizzy.
He gives you a jar (of atom particles). Take and empty over
the discharge pipe from the hospital. The reaction with the
vapour forms a cloud. Jump to the cloud and subsequent clouds
making way to the roof of the hospital. Obtain the flippers.
Using aqualung, flippers and obtaining the heavy duty hammer
make way to where the boulder is balancing. Bash the ground
using the hammer a few times and the boulder falls into the pit
enabling dizzy to cross.
Navigate dizzy to the basement entrance flipping the switch
which opens up the route to the basement itself.
Use the can of oil on the gold shutter gate which then can
be raised. Flip the next switch which opens up the trap door
on the 'hook, line & sinker' screen.
Drop down into & make way to obtain the Medical Kit (strong dosage)
from the piped water source. Pick up the chain links & while
standing under where the hook was hanging on the above screen
action to throw them up to catach on the hook. Climb the hook
line of chains back out, obtain the key (for the library) and
give the medical kit to Dylan.
Make way to the library and use the key to unlock the door.
Enter and obtain from the far right large bookcase a suitable
book (of nature) for Dylan. Take and give to Dylan back at his
lodge. He gives you a bottle of spray.
Take the empty can of oil and fill it up again using the dual
purpose magical well. Use the spray repellent on the ghost in the
haunted corrider. Use the refilled can of oil to raise the next
gold shutter door. Flip the switch to open out the climbing
platforms to enable Dizzy to climb through the shaft above.
Climb all the way up. Use the pickaxe on the stones to clear
a path back to the store room door. Action to lower the ladder
opening up quick path back now to those areas. Obtain Medical
Kit (mild dosage) & pillow from hosptial generator (concealed
room at right of where pickaxe found). Take and give med kit
to Dozy then take his pillow back to him after he's returned to
his hammock by his lodge. He gets down to some shut eye on his
hammock and leaves you a rag he had previously used to clean it.
Take the rag to the hanging chains and wipe the yellow chain
so Dizzy can now grip it to climb.
Obtain empty jug, take to the 'angel of blood' who from the
ancient spirits fills the jug with blood. Empty the blood
from the jug to the morgue mechanism and turn the handle
to open the morgue door.
From the top left skeletal remains in the morgue throw
out a bone. Take the bone and give to the hungry beast.
It gnawes on the bone and lets you pass to the beach.
Speak to the beautifual young later who gives you her unfeeding
cat. Take the cat to the 'angel of healing' who from the
ancient spirits cures the cat. Take back to the lady who
leaves you a jack handle item washed up on the beach.
Use this to prise open the chest in the breathable cavern.
You find Medical Kit (critical dosage) for Daisy.
Obtain the lift me up pill and use to lift the shutter guarding
the entrance to the hollow tree. Obtain Medical Kit (medium
dosage) and take to Denzil.
Back to the morgue and climb the ladder above the skeletal
floor. Make way from the East Cavern climbing up to the
first floor tunnel obtaining the key.
Drop down from the tunnel exit into the first floor lift
area and use the key to action the lift to the second
floor. Ride to the second floor.
Obtain the radio and speak to Dora. Take radio to Denzil.
Denzil gives you a spanner in return.
Use the spanner to open the hatch to gain access to under
the lower river yolky bridge. Obtain the amulet & Obtain
the Medical Kit (extreme dosage) and give to Dora.
You can now pick up and return pogie to Dora back at her
lodge. She gives you some metal cutters.
Use the metal cutters to snip through the gold chain links
and obtain the emergency key.
Speak to pharmacist.
Obtain the Zakenella capsule from the medicine supplies
rack by standing on the left edge of the orange/brown box.
Give Zakenella Capsule to Pharmacist, he prepares
some Zakenella Solution in a Flask.
Use ermergency key to unlock the hatch by zaks.
Obtain all coins and give to Pharmacist to obtain
the sloution in the Flask.
Poor solution from the flask into the soup bowl to
kill the poison.
Obtain Amulet and coat it in the solution residue
in the soup bowl using the spoon.
Use the solution coated amulet to kill the Zakenella
death balls.
Give Medical Kit (critcal dosage) to Theodore who admisters
it through the apparatus to Daisy.
Speak to cured Daisy & then obtain operating card and place
to cable transporter mechanism.
Travel the cable transporter.
Obtain spade and use on low lying beach to dig through
the sand.
Obtain the cutting implement and use to obtain the yellow
ribbon for Daisys party Dress. Take to Daisy to complete
the game and watch Dizzy round all the yolkfolk up to
have the birthday party for Grand Dizzy afterall.
Well Done !!
[spoiler end]
HOME
To contact the author check the readme file from the game,
or visit the community forums here.
To play or create Dizzy games, visit DizzyAGE website:

www.yolkfolk.com/dizzyage
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