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"Dizzy in Emerald City"
by Phillip L Ward
INFO
One night, during a storm, Grand Dizzy tells the Yolkfolk
about the legend of the Emerald which contains mystic powers.
It was banished from the land to prevent anyone from gathering its powers.
Few days later, one morning a board, Dizzy decided to find out if the myth is true
and take the Emerald.
No one quite knows what the Emeralds powers really are,
good or evil; some say it has the ability to imitate life and to give birth to new life,
while others claim it's destructive and dangerous.
SCREENSHOTS


DOWNLOAD
Click here to download (1.0MB).
This game was downloaded times.
HELP
You will have to do your best until the official walkthrough is released!
And if you are really stuck, visit the community forums or email the author.
HOME
To contact the author check the readme file from the game,
or visit the community forums here.
To play or create Dizzy games, visit DizzyAGE website:

www.yolkfolk.com/dizzyage
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