"Dizzy in Emerald City"
by Phillip L Ward


One night, during a storm, Grand Dizzy tells the Yolkfolk about the legend of the Emerald which contains mystic powers. It was banished from the land to prevent anyone from gathering its powers.

Few days later, one morning a board, Dizzy decided to find out if the myth is true and take the Emerald. No one quite knows what the Emeralds powers really are, good or evil; some say it has the ability to imitate life and to give birth to new life, while others claim it's destructive and dangerous.



Click here to download (1.0MB).
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You will have to do your best until the official walkthrough is released!
And if you are really stuck, visit the community forums or email the author.


To contact the author check the readme file from the game,
or visit the community forums here.
To play or create Dizzy games, visit DizzyAGE website: