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The game's configuration file, dizzy.ini, keeps the player's settings.
He can change them through the setup.exe application.
If deleted, the setup it will recreate it, with default values.
Move the mouse pointer over each option, for more informations.
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api |
video API (0=DirectX, 1=OpenGL) | |
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windowed |
video mode (0=full screen, 1=windowed) | |
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width |
window's width (320,640,etc.) | |
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height |
window's height (240,480,etc.) | |
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scale |
software scale (0=auto,1,2,3,etc.) | |
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bpp |
bits per pixel (24,32) | |
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refresh |
video refresh rate (0,60,85,100,etc.) | |
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vsync |
video refresh rate (0,60,85,100,etc.) | |
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enable |
audio enable (0=off,1=on) | |
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volfx |
sound fx volume (0..100) | |
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enable |
input enable (0=off,1=on) | |
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rumble |
use force feedback (0=no,1=yes) | |
Key codes are available in the configuration file, only for extreme cases when the player has to refefine them.
The corresponding scan codes list can be provided if requested, or can be found on the internet.
There are two options for each of them.
The joystick is also configurable. Buttons and axes can be remapped and threshold values can be set by the player.
The language option is also used by the Setup application to show the current game's language.
Users can specify all supported languages in the dizzy.inf file, by listing their names in
the "game_languages" option, separated by commas. The setup will allow players to select one of
these languages and it will store this selection in the dizzy.ini file.
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cool |
cpu cooling option (0=off,1=on) | |
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log |
debug log messages (0=off,1=on) | |
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dev |
debug developer mode (0=off,1=on) | |
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