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DizzyAGE
is a set of tools used to create Dizzy games in the classic adventure style.
It's name stands for "Dizzy Adventure Game Engine" and it was created in 2006 by Alexandru and Cristina Simion.
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The original Dizzy games had been created by
Oliver Twins and
Codemasters.
Their main character was a funny egg who wears red boxing gloves and red boots.
Dizzy's adventures started back in 1986, on ZX Spectrum, but kept it's fans over the years.
You can read more about the Dizzy series on Wikipedia.
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Visit the
DizzyAGE official website
to get the latest version of the
runtime engine,
to play the games created by other fans, or to contact the authors of DizzyAGE.
There is also a strong
Dizzy Community
with forums and everything, where you can post your questions, or where you
can enter in contact with other Dizzy fans.
The purpose of this book is to teach you how to use DizzyAGE development tools, to create your own Dizzy games.
You can learn even more, by reading the
articles
from the official website, or by checking the content of other people's games.
If you have any questions or if you need help with your projects, don't hesitate to contact us.
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