TABLE OF CONTENT
Wellcome!
1. About DizzyAGE
2. Features and requirements
3. Devtools content
4. Creation steps
5. About the scripts
6. Dialog messages
7. Action objects
8. Item objects
9. Objects properties
10. The player
11. Collectables
12. The rooms
13. A.I.
14. Static brushes
15. The Hud
16. Interactive menus
17. Cutscenes
18. Sound and Music
19. Debug
20. Release
21. GS9 reference
22. Engine reference
23. Template reference
24. Files and Folders
25. Configuration file