Ah, well, that's a logical place for the hole to take you.
I was thinking of mentioning this in another topic, but an interesting feature of of the PC Dizzy Remake is how rooms that were inaccessible or mere dead ends were turned into secret rooms. That box you fell into was given an opening on the bottom so Dizzy could jump into it and read the scrolls. (As the smooth scrolling means there's no screen delineation, the scrolls were made into items Dizzy has to stand on for their text to appear.) There was a saw item added to the dungeon of Zaks' castle that is to be used on the bridge to the oil can to make a piece of it float back up and take you to a couple of secret rooms.
One of those rooms, straight up from the bridge, is just an empty screen-sized hole on the map, so I take it there was nothing there in the original game because the remake's room is only there to provide a coin. Then there's another area you can reach by jumping to the right from that new floating platform. I saw this area was pointed out in other topics, a place where you can see a bat and an extra life above you in the oil can room (though in the remake, I noticed the bat from above in the Crazy Labyrinth instead). From the map of the original, it looks as if you were supposed to remove the rocks beside the hard hat somehow and jump across the bridge while it's still in the higher position. Has anyone ever tried using items to break those rocks, like with the pick or the magnet or anything? Actually, if you could jump onto the raised bridge, you could jump up and see if that room is truly empty...




Reply With Quote


