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Thread: Spellbound Dizzy Lite v1.11 (DizzyAGE Remake) [DOWNLOADABLE]

  1. #1
    Team Yolkfolk Peter's Avatar
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    Default Spellbound Dizzy Lite v1.11 (DizzyAGE Remake) [DOWNLOADABLE]

    The remake of Spellbound Dizzy Lite is now available to download. Enjoy!



    Localisation
    This is the first of the remakes to include language localisation, i will make the language files available on request for translation, these will then be included in the games main file when translated.
    With v1.1 we have a polish translation thanks to Dizzy9

    v1.11 Update (26/12/2011)
    Fixed an issue where the water surface in the evaporator does not appear - this is due to a duplicate object id, caused by fixing a previous error in v1.1
    Added some blocking material around the pipes in "the Control Center".
    All scrolls are now centred on screen
    Update to polish language files, and polish font.

    v1.1 Update (26/12/2011)
    Added polish translation, and polish font (Due to size issues with the polish font, the inventory when playing in polish will default to the standard DizzyAGE inventory dialog).
    Updated the windy shaft to stop dizzy from getting thrown into the walls, and travel up in the ground.
    Fixed an issue where dropping an item at the same time as picking up the trampette caused a 'unable to drop' message.
    Renamed the attract screens to "press action to start" rather than space to start as this would not do anything.
    Added a blocking element to the "egg eating plant" to stop dizzy becoming trapped.

    Games Database Entry
    DizzyAGE
    Last edited by Peter; 26-12-11 at 03:53 PM. Reason: Updated details

  2. #2
    Exit and don't drop - MOD Adz.M's Avatar
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    Finished!

    But seriously though, to those of you who have never played the Lite version, you're in for a treat.

    And what one of the scrolls says has a good point.....Where is Stuart Sidley these days?

  3. #3
    Hard Boiled Egg quiggie's Avatar
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    thank u peter, off for a play
    Hard work has a future payoff. Lazyness pays off NOW.

  4. #4
    Hard Boiled Egg Dizzy9's Avatar
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    Great stuff, was waiting for this.
    Localisation
    This is the first of the remakes to include language localisation, i will make the language files available on request for translation, these will then be included in the games main file when translated.
    Great! I request those files for Polish translation.
    BTW:Language files include font bitmap? Polish Alphabet have more letters than english.Months ago I created a Perfect PL Font. It's perfect Polish font, was used in some translations(Dizzy excalibur, for example). But it requires replacement of "4 font.fnt" and "4 font.tga" files, so it might be a problem.Still, translation can be done with english alphabet.So it's not a big deal.

    I have found 2 bugs, I'm not sure where to report these, so I'll just wirte it here:

    Bug1:

    Simple-Wind can blow too early when leaving starting cave.Not a big bug(you end up on upper screen, and nothing crashes), but I feel responisbility to let you know.

    Bug2:

    This happens when you try to jump on the plant-you'll get stuck forever.

    Thank you Peter for your hard work.
    Last edited by Dizzy9; 23-12-11 at 09:55 PM.

  5. #5
    Team Yolkfolk Peter's Avatar
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    Quote Originally Posted by Dizzy9 View Post
    Great stuff, was waiting for this.

    Great! I request those files for Polish translation.
    BTW:Language files include font bitmap? Polish Alphabet have more letters than english.Months ago I created a Perfect PL Font. It's perfect Polish font, was used in some translations(Dizzy excalibur, for example). But it requires replacement of "4 font.fnt" and "4 font.tga" files, so it might be a problem.Still, translation can be done with english alphabet.So it's not a big deal.
    The font replacement will work fine with the locale system that i've implemented, i'll send you a PM with a link to the language files.

  6. #6
    Team Yolkfolk Peter's Avatar
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    Quote Originally Posted by Dizzy9 View Post
    I have found 2 bugs, I'm not sure where to report these, so I'll just wirte it here:

    Bug1:

    Simple-Wind can blow too early when leaving starting cave.Not a big bug(you end up on upper screen, and nothing crashes), but I feel responisbility to let you know.

    Bug2:

    This happens when you try to jump on the plant-you'll get stuck forever.
    Ok thanks for pointing these out.

    As for bug1 i'll just leave as it is because dizzy will just float up until he's free.

    And bug2 i'll add an extra blocking element in there to prevent it from happening anymore.

  7. #7

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    Congratulations Peter!
    And thanks for such a nice Christmas preset
    Alex

  8. #8
    Hard Boiled Egg
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    What's the basis for the "You can't drop this now!" messages? I got it every other time I tried to drop the trampette, for one thing.

  9. #9
    Team Yolkfolk Peter's Avatar
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    Quote Originally Posted by Bag of Magic Food View Post
    What's the basis for the "You can't drop this now!" messages? I got it every other time I tried to drop the trampette, for one thing.
    I've just taken a look at this, i believe it is due to the invisible 'jumping' material that is under the trampette has not yet been disabled and so the games engine is refusing to let you drop an item in the same spot.

    I've got an update to upload today with the polish translation, and a few other fixes so i'll get this one fixed aswell.

  10. #10
    Team Yolkfolk Peter's Avatar
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    V1.1 update now available to download, see links in the first post on this thread.

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