one thing about DizzyAGE games, is that obviously because DizzyAGE uses tiles for the map, the Dizzy Character is always white, even when in front of a background object. Whereas in the original games, dizzy was whatever colour the background object was - even multiple colours!
so i was a bit bored this evening, and started idly wondering if there was a way to do this in DizzyAGE (make dizzy multiple colours when in front of background objects). Now, the developers among you will think this over for a few seconds, realise that the dizzy character is one tile, and say 'no'. and initially, so did i.
but i don't like taking 'no' for an answer...






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