View Full Version : Dizzy's Dream Home (HELP THREAD)
Miller891
05-05-08, 03:19 PM
Hey Macon,
Great game!! I really like the phone idea :v2_dizzy_clapping:
I'm stuck :( I have the following items unused .... Chemistry piece (but will not work and can not find the instructions), safe cracker, paint brush, jigsaw piece, skeleton key but I can not get it 2 turn in the door. I have also found the office number but do not have the will to get there yet.
When anyone gets to the same bit if they could give me a hint that'd be just swell :dizzy_cool:
I can't believe you've got that far that quickly.
Hint 1
The puzzle piece needs to be use first
If you're still stuck
Study the pictures and paintings on the wall
in Quiet Room, if you try to use something, it says 'this connot be used here'.
i will have to admit i'm completely stuck. not used a single item, and i honestly don't know what to do! there seems to be nothing i can action, the key doesn't work on the door to the left, nothing works on the plant, phone or security center, and i get killed by gas if i walk too far into the house. the alarm remote doesn't seem to have an effect anywhere, even outside in the room with (what i assume is) the flashing alarm system.
is it meant to be this hard, or is there a different style of play to most other dizzy games that i'm just not familiar with?
To use the remote it has to be pointed at something rather than used on something. The security console is set as an action object because later in the game you will use something on it. So point the remote whilst not on the security console. It would make sense for me to fix it so the remote works even if you are over the console. I will do this for the next release.
In the quiet room I will change the message to explain why the object cannot be used there as it only becomes clear later in the game.
wooo thanks! now on 35% of the will done, and 28 stars!
Miller891
05-05-08, 05:40 PM
Thanks Macon!!
I managed to use all the items and I was trying to get the last (rather tricky lol) star and then I ran out of time ... :v2_dizzy_cry:
I'll have another go tomorrow. Congrats again on a great game!!
well i'm stuck at 95%
and have 40 stars
i've still got are :- cassette tape, skeleton key (door won't open), spray can. I can't find the secret office number in the church (I got that now, but haven't finished the will)
enjoying this but no sure were to go now.
i haven't used the skeleton key, spray can or the wrench,
got 30 something starts and over 50% of the will.
just used that coffee mug in the correct place but didn't seem to do anything?
maybe i've missed a room.. other then getting the key to fit the graveyard and light those candles I'm not sure what i've missed... umm.
i tried eating the dead bird for energy but that didn't work...LOL
Edit.. oh i got further.. need to find this 'chemistry piece' or something.
:v2_dizzy_yahoo::v2_dizzy_yahoo:YES! FINISHED IT!!!:v2_dizzy_yahoo::v2_dizzy_yahoo:
That was a really good game, macon!!:v2_dizzy_clapping:
zx_spectroscopy
25-08-08, 05:43 PM
very nice game indeed. i'm at 100%, all stars found, a bunch of items unused (garden shears, dead budgie, can't use skeleton key in the cemetery, tape) and my time is almost up... what do i do? :v2_dizzy_confused2:
Have you telephoned the secret office? If you don't know the number look at the hymn numbers in the church. If you have done this then you should be able to enter the crypt at the far right of the map.
zx_spectroscopy
26-08-08, 10:51 AM
Have you telephoned the secret office? If you don't know the number look at the hymn numbers in the church. If you have done this then you should be able to enter the crypt at the far right of the map.
I'd missed that! I restarted it because I only had a little time left and now I finished it. Very nice game, I'm looking forward to your next release. The non-canon graphics and puzzles remind me a bit of the Magic Knight series, was that an influence?
Also, the sick budgie and the garden shears, are they of any use in the game?
Cheers.
The garden shears are another way of killing the plant. The sick budgie can be used as a warning system before approaching the deadly smell.
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