View Full Version : 3D Dizzy Project - Nothing Like Horrid Doom Style Engine Now :p
22-02-07, 10:02 PM
Animation bugs will be fixed!
a few badies and some fruit and you could have fast food 3d there :v2_dizzy_wink:
23-02-07, 05:58 PM
Well.. i'd like to combine platform style with puzzle style, so hes the plan as it stands.
Levels will be short, and at the end of each level, which will be the users goal, it to retrive a piece of the food which was stolen.
Good idea? also have enemys etc. Jumping MMMAaaayyy be a problem but me and my friend are doing our best, but we know it isnt impossible because we achived it in an earlier game using the same engine!
Also anyone who wants to do graphics/sprites/animation/music etc will be credited and be very much thanked!
So heres some titles:
Dizzy Fast Food 2
Dizzy Fast Food Fever
Dizzy And The Stolen Food
Dizzy And The Food Hunt (:v2_dizzy_confused2:)
"Dizzy's Fridge Goes Kablooey"
"Dizzy's Food Fight"
Food Quest Dizzy
Dizzy and the Food Thief
In case you're wondering why we're mentioning food as a title, I've helped Mat with a storyline for this project yesterday. :)
The Yolkfolk's food supply hut has been broken into and Dizzy has to find out who is responsible.
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