View Full Version : Video screen error? I need help!!!
daninthetardis
14-06-09, 08:13 PM
Hi guys, i am new, but have been a life long Dizzy fan, and this is one of the best sites ever love it so much. But on my PC i get a blank screen just before the game uploads amd a message saying, Init video device error. Any ideas anyone?
which game? and can you look in the readme file to find out what version of that game?
also could you let us know what windows version you're using? (e.g. XP, vista etc)
some older games still use the old version of dizzyage, and i think that's probably your problem, but without knowing a bit more detail, i can't be sure.
daninthetardis
14-06-09, 09:33 PM
To be honest it seems to be all of the games. The example is Dizzy and the harp of life. The version is 1.0, and i have Windows XP.I think its XP professional not too sure. Thanks for any help you can give, i am useless with technology lol
hmm that's odd. i have XP too and they all work fine for me. :v2_dizzy_confused2:
it could be the graphics card you have, but i don't know tbh. Alex will probably know more about it.
You could maybe try one of the older games, such as Dizzy and the Emerald Eye, to see if an older version of DizzyAGE works for you. That would help Alex, to know if it does or not.
I had the same problem when i tried running the games in virtual pc on an xp virtual drive.
if you open the dizzy.ini in an editor, at the top should be
api = 0
alter the 0 to 1 in every game you try and they should then play
if it's missing then just add the line into the [VIDEO] section
daninthetardis
14-06-09, 10:19 PM
how do i do that, sorry i need to be taken step by step, because i am a technophobe lol
OK!
open a text editor like wordpad or notepad
select open from the menu bar at the top and find the game folder
choose the dizzy.ini file
you should now have a list of settings for the game
look down the list and change
api = 0
to
api = 1
if you can't find it
add the line into the [VIDEO] section
go back to the menu bar and choose save
xelanoimis
16-06-09, 07:56 PM
Do you have DirectX 9 installed?
Anyway, open the setup.exe and go to config, advance and enable log message
Start the game and after the video error, send me the dizzy.log file (my email is on the DizzyAGE website, or post it here).
It is most probably an issue with your video drivers (or lack of DirectX) - the dizzy.log file should say it.
The alternative Colin mentioned is to use OpenGL instead of DirectX (that is what api=1 means). Open setup.exe and go to config video and choose opengl. It will change the dizzy.ini for you.
Alex
daninthetardis
01-07-09, 09:25 AM
RENE DEBUG INIT ( _RELEASE ) |
------------------------------------------
App init.
Files init.
Pak archive dizzy.pak opened, data folder is ignored.
Input init (api=0).
Keyboard ok.
Joystick 1 failed.
Audio init (api=0).
Render init interface (api=1).
Video adapter #0 info:
device name = \\.\DISPLAY1
device string = Intel(R) 82810E Graphics Controller (Microsoft Corporation)
device flags = 8000005
RENDER: invalid current display mode format.
RENDER: invalid current display mode format.
Display modes:
0 320x200 16bpp 70Hz
1 320x240 16bpp 70Hz
2 352x480 16bpp 70Hz
3 352x576 16bpp 70Hz
4 400x300 16bpp 70Hz
5 512x384 16bpp 70Hz
6 640x400 16bpp 70Hz
7 640x480 16bpp 60Hz
8 640x480 16bpp 70Hz
9 640x480 16bpp 72Hz
10 640x480 16bpp 75Hz
11 640x480 16bpp 85Hz
12 800x600 16bpp 60Hz
13 800x600 16bpp 70Hz
14 800x600 16bpp 72Hz
15 800x600 16bpp 75Hz
16 800x600 16bpp 85Hz
17 1024x768 16bpp 60Hz
18 1024x768 16bpp 70Hz
19 1024x768 16bpp 75Hz
20 1152x864 16bpp 60Hz
21 1152x864 16bpp 70Hz
22 1152x864 16bpp 72Hz
23 1152x864 16bpp 75Hz
24 1152x864 16bpp 85Hz
25 1280x960 16bpp 60Hz
26 1280x960 16bpp 75Hz
27 1280x960 16bpp 85Hz
28 1280x1024 16bpp 60Hz
29 1280x1024 16bpp 70Hz
30 1280x1024 16bpp 72Hz
31 1280x1024 16bpp 75Hz
Render init (api=1).
Filter config:
Requested: OpenGL windowed 640x480 16bpp 100Hz
Received: FAILED
APP: activate on
window size 646x505
RENDER: choosed different pixel format.
RENDER: init OpenGL (api 1) failed, try the other api.
Render init (api=0).
Filter config:
Requested: DirectX windowed 640x480 16bpp 100Hz
Received: FAILED
window size 646x505
RENDER: CreateDevice failed. (8876086a)
DizzyAGE ERROR:
Init video device error.
APP: activate off
APP: activate on
Render done interface.
Audio done.
Input done.
Files done.
App done.
----------------------------------------------------------------------
MEMORY REPORT (31 Kb used)
----------------------------------------------------------------------
------------------------------------------
| RENE DEBUG DONE |
------------------------------------------
xelanoimis
01-07-09, 07:45 PM
I think the log you posted was made with OpenGL as default video api.
And from what it listed the game should run with:
OpenGL,
full screen!!!
scale 2
640x480 (or 800x600 for example)
quality low (16 bits) - at video advanced
and refresh 60Hz or 75Hz - at video advanced
Try it exactly like that.
If it doesn't work, switch to DirectX as default api, keeping the rest of the above settings and run again. Have the log messages on and send me the log again to see what DirectX detects.
Do you use the latest drivers for your video card? This may be essential.
Also make sure you run a game made with DizzyAGE v2.3[EDIT], like the latest version of "Dizzy and the Mushroom Pie".
If you prefer to use my email, my yahoo address is listed on the DizzyAGE website.
Alex
Also make sure you run a game made with DizzyAGE v3.2, like the latest version of "Dizzy and the Mushroom Pie".
surely you mean DizzyAGE v2.3 Alex? ;)
daninthetardis
01-07-09, 08:32 PM
YES You are a bloody genius, thank you for all your help. YAY!
xelanoimis
02-07-09, 01:54 PM
YES You are a bloody genius, thank you for all your help. YAY!
Please let us know what setting worked (if you solved the problem). Was it the full screen?
The engine tries to adjust the given setting down to what the capabilities of the video board, but sometimes the drivers report features that don't actually work.
To Jamie:
Yeah, v2.3 it is - thanks :)
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