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  1. DizzyAGE Code Highlighter
  2. DizzyAGE News
  3. Theos Grotto DizzyAge Easter Competition 2007 Entry
  4. Naming an item
  5. Ending a game...
  6. Packing the game - example
  7. Custom Tiles
  8. This is hard
  9. Beginners documentation advices
  10. DizzyAGE Wish List
  11. Slight help needed
  12. TG energy bar hack
  13. DizzyAGE site error
  14. Dizzyage for dummies
  15. DizzyAGE v2.0 beta
  16. The GS9 Book
  17. Dizzy Jump Death Handler
  18. Take me through it, step by step...
  19. DizzyAGE v2.0 released !
  20. DizzyAGE chm books
  21. Title Screen in DizzyAGE
  22. Usage
  23. Help! I can't find my tiles!
  24. Drawing Tiles
  25. Can't get it to run!
  26. Correct use of ActionObject_ID and UseObject_ID
  27. Getting the compiled games to run...
  28. A case about items
  29. Developer Mode
  30. Source Code
  31. Dealing with action objects or items too close to room border
  32. Editor code for animated static brushes
  33. ConTEXT DizzyAGE Highlighter
  34. DizzyAGE "email-me" feature test
  35. Newbie
  36. Tiles
  37. Error in V2.1 Editor
  38. Joypads
  39. Feature Request: Fonts & Dialogs
  40. DizzyAGE General Coding Queries
  41. Punctuation nightmares
  42. I Give up,...please help
  43. C64 sprites?
  44. I have a strange scenario
  45. dizzyage cpu usage
  46. HELP! Bubbles
  47. Total Noob - Here we go!
  48. Warning for games with multiple maps!
  49. Platform independency advices.
  50. OOPPS
  51. Static/dynamic brush's
  52. Warning for all DizzyAGE games
  53. Help - Don't want object moving yet!
  54. AI Help
  55. DizzyAGE games distribution format
  56. DizzyAGE Tutorials
  57. I need help... please
  58. Warning! DizzyAGE website hacked...
  59. DizzyAGE on symbian
  60. Linux?
  61. Error downloading DizzyAGE program zip
  62. Moving object.
  63. TGA Works
  64. Has anyone got...
  65. Spoilt water-sprite
  66. An odd problem
  67. Games with lots of scripts
  68. Isometric games
  69. Scrolling games
  70. DizzyAGE Video Tutorial Series
  71. Room size limit?
  72. Scripting problem
  73. I FEEL SOO SILLY
  74. Video screen error? I need help!!!
  75. Want Dizzy cartoons for your DizzyAGE game?
  76. Help please
  77. Divide by Zero Error!
  78. Starting up queries
  79. Colour Dizzy
  80. map upgrading issue
  81. my method of adding multi-character switching
  82. A simple message has got me stumped
  83. Can't get object status to change
  84. Graphics bug in editor under DX
  85. Screen Background
  86. resetting a puzzle
  87. Music
  88. Floaty text
  89. Pakking a game
  90. Queex's Useful Things
  91. Climbing up and down
  92. An ice piece of work...
  93. animation
  94. Moving Brushes Between Rooms
  95. something wrong with map editor.
  96. Two Dimensional Global Arrays
  97. quick question
  98. Hmm HUD
  99. Dizzyage V1.31 games not working in win7
  100. Altering setup.exe (& dizzy.exe)
  101. new to dizzyage
  102. Possible Bug in Collision exit
  103. Editor Flickering
  104. Download counters on DizzyAGE website
  105. Editing Title Page
  106. How do you get the exe file?
  107. Images
  108. Offers of help
  109. Waypoints ?
  110. Hiding coins
  111. Movement
  112. Collision
  113. Help for others
  114. A Little Trouble
  115. Music
  116. Animations
  117. Three Things I Need
  118. Code problem
  119. actions requiring an empty inventory
  120. Sorry newbie questions; any help would be great!
  121. Newbie trigger animated object question
  122. I getting "Parse error" but I don't know why I'm getting it, can anyone explain?
  123. Sorry another newbie question!
  124. Any suggestions to how to animate triggered draw_0 to draw_3 brush/object?
  125. This is bugging me.
  126. Arrow Key Scan codes
  127. I just finished my 1st Dizzy game - Polish needed
  128. Pak problems
  129. Is there a P_SCALE option
  130. Another newbie question (screensize)
  131. Newbie Music Question!
  132. Iron Tower Dizzy Devlog
  133. ObjSetName forces capitals?
  134. Dynamic Stairs question
  135. Quick Colour question
  136. Interactive dialog menu
  137. Animation question
  138. Global Varibles
  139. Running
  140. Scrolling Game
  141. Creating Tiles [Mini Guide]
  142. ASII
  143. Is there hope?
  144. Im stuck :(
  145. GIMP
  146. MegaDrive style Dizzy graphics
  147. PlayerWalkTo coding
  148. Russia DizzyAGE
  149. Games not recognising Enter button?
  150. Custom DizzyAGE tiles
  151. Planning a Game
  152. Player Size
  153. Need Help
  154. collectibles
  155. In-game multi-choice questions
  156. Russian DizzyAge Help (DizzyAge по-русски)
  157. Storing texts in-game
  158. What is 'stop' operand?
  159. Dizzy Font (TrueType)
  160. AI for Circular Motion