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  1. DizzyAGE Code Highlighter
  2. DizzyAGE News
  3. Theos Grotto DizzyAge Easter Competition 2007 Entry
  4. Naming an item
  5. Ending a game...
  6. Packing the game - example
  7. Custom Tiles
  8. This is hard
  9. Beginners documentation advices
  10. DizzyAGE Wish List
  11. Slight help needed
  12. TG energy bar hack
  13. DizzyAGE site error
  14. Dizzyage for dummies
  15. DizzyAGE v2.0 beta
  16. The GS9 Book
  17. Dizzy Jump Death Handler
  18. Take me through it, step by step...
  19. DizzyAGE v2.0 released !
  20. DizzyAGE chm books
  21. Title Screen in DizzyAGE
  22. Usage
  23. Help! I can't find my tiles!
  24. Drawing Tiles
  25. Can't get it to run!
  26. Correct use of ActionObject_ID and UseObject_ID
  27. Getting the compiled games to run...
  28. A case about items
  29. Developer Mode
  30. Source Code
  31. Dealing with action objects or items too close to room border
  32. Editor code for animated static brushes
  33. ConTEXT DizzyAGE Highlighter
  34. DizzyAGE "email-me" feature test
  35. Newbie
  36. Tiles
  37. Error in V2.1 Editor
  38. Joypads
  39. Feature Request: Fonts & Dialogs
  40. DizzyAGE General Coding Queries
  41. Punctuation nightmares
  42. I Give up,...please help
  43. C64 sprites?
  44. I have a strange scenario
  45. dizzyage cpu usage
  46. HELP! Bubbles
  47. Total Noob - Here we go!
  48. Warning for games with multiple maps!
  49. Platform independency advices.
  50. OOPPS
  51. Static/dynamic brush's
  52. Warning for all DizzyAGE games
  53. Help - Don't want object moving yet!
  54. AI Help
  55. DizzyAGE games distribution format
  56. DizzyAGE Tutorials
  57. I need help... please
  58. Warning! DizzyAGE website hacked...
  59. DizzyAGE on symbian
  60. Linux?
  61. Error downloading DizzyAGE program zip
  62. Moving object.
  63. TGA Works
  64. Has anyone got...
  65. Spoilt water-sprite
  66. An odd problem
  67. Games with lots of scripts
  68. Isometric games
  69. Scrolling games
  70. DizzyAGE Video Tutorial Series
  71. Room size limit?
  72. Scripting problem
  73. I FEEL SOO SILLY
  74. Video screen error? I need help!!!
  75. Want Dizzy cartoons for your DizzyAGE game?
  76. Help please
  77. Divide by Zero Error!
  78. Starting up queries
  79. Colour Dizzy
  80. map upgrading issue
  81. my method of adding multi-character switching
  82. A simple message has got me stumped
  83. Can't get object status to change
  84. Graphics bug in editor under DX
  85. Screen Background
  86. resetting a puzzle
  87. Music
  88. Floaty text
  89. Pakking a game
  90. Queex's Useful Things
  91. Climbing up and down
  92. An ice piece of work...
  93. animation
  94. Moving Brushes Between Rooms
  95. something wrong with map editor.
  96. Two Dimensional Global Arrays
  97. quick question
  98. Hmm HUD
  99. Dizzyage V1.31 games not working in win7
  100. Altering setup.exe (& dizzy.exe)
  101. new to dizzyage
  102. Possible Bug in Collision exit
  103. Editor Flickering
  104. Download counters on DizzyAGE website
  105. Colour, Wind and Trousers
  106. Editing Title Page
  107. Inventory Idiocy
  108. Collider Calamity
  109. How do you get the exe file?
  110. Images
  111. Random Fly Movement
  112. Offers of help
  113. Waypoints ?
  114. Hiding coins
  115. Movement
  116. Collision
  117. Help for others
  118. A Little Trouble
  119. Music
  120. Animations
  121. water work trouble
  122. intro aggro
  123. Three Things I Need
  124. Code problem
  125. Moving, blocking, hurting.
  126. One Life?
  127. actions requiring an empty inventory
  128. Sorry newbie questions; any help would be great!
  129. Newbie trigger animated object question
  130. Disabling save and load
  131. I getting "Parse error" but I don't know why I'm getting it, can anyone explain?
  132. Sorry another newbie question!
  133. Three lives on the intro screen
  134. Any suggestions to how to animate triggered draw_0 to draw_3 brush/object?
  135. This is bugging me.
  136. Arrow Key Scan codes
  137. I just finished my 1st Dizzy game - Polish needed
  138. Pak problems
  139. Is there a P_SCALE option
  140. Another newbie question (screensize)
  141. Newbie Music Question!
  142. Drawing an animated tile
  143. Iron Tower Dizzy Devlog
  144. ObjSetName forces capitals?
  145. Dynamic Stairs question
  146. Quick Colour question
  147. Interactive dialog menu
  148. Animation question
  149. Global Varibles
  150. Snow Joke
  151. Running
  152. Scrolling Game
  153. Creating Tiles [Mini Guide]
  154. Gravity Gripe
  155. ASII
  156. Is there hope?
  157. Im stuck :(
  158. GIMP
  159. Upgrading DizzyAGE
  160. 8-bit / 16-bit
  161. MegaDrive style Dizzy graphics
  162. PlayerWalkTo coding
  163. More than one coin collectable
  164. Russia DizzyAGE
  165. Games not recognising Enter button?
  166. Custom DizzyAGE tiles
  167. Planning a Game
  168. Player Size
  169. Need Help